Magic_Game/m_packages/squirrel/build/sq/sq_static.vcxproj

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<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">setlocal
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F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
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if %errorlevel% neq 0 goto :cmEnd
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<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">setlocal
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F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
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if %errorlevel% neq 0 goto :cmEnd
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exit /b %1
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if %errorlevel% neq 0 goto :VCEnd</Command>
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<Command Condition="'$(Configuration)|$(Platform)'=='MinSizeRel|x64'">setlocal
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F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
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<Command Condition="'$(Configuration)|$(Platform)'=='RelWithDebInfo|x64'">setlocal
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F:\App\VisualStudio\IDE\Common7\IDE\CommonExtensions\Microsoft\CMake\CMake\bin\cmake.exe -SF:/Magic_Game/project/Magic_Game/m_packages/squirrel -BF:/Magic_Game/project/Magic_Game/m_packages/squirrel/build --check-stamp-file F:/Magic_Game/project/Magic_Game/m_packages/squirrel/build/sq/CMakeFiles/generate.stamp
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if %errorlevel% neq 0 goto :cmEnd
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endlocal &amp; call :cmErrorLevel %errorlevel% &amp; goto :cmDone
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exit /b %1
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if %errorlevel% neq 0 goto :VCEnd</Command>
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