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										 |  |  |  | // Copyright (c) 2016-2018 Easy2D - Nomango
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							|  |  |  |  | // 
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							|  |  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  |  | // 
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							|  |  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  |  | // 
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							|  |  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  |  | // THE SOFTWARE.
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										 |  |  |  | #pragma once
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										 |  |  |  | #include "include-forwards.h"
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										 |  |  |  | namespace easy2d | 
					
						
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										 |  |  |  | { | 
					
						
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										 |  |  |  | 	// ֡<><D6A1><EFBFBD><EFBFBD>
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										 |  |  |  | 	class E2D_API Frames | 
					
						
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										 |  |  |  | 		: public virtual Object | 
					
						
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										 |  |  |  | 	{ | 
					
						
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										 |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		Frames(); | 
					
						
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							|  |  |  |  | 		explicit Frames( | 
					
						
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										 |  |  |  | 			Array<ImagePtr> const& frames	/* <20>ؼ<EFBFBD>֡<EFBFBD><D6A1><EFBFBD><EFBFBD> */ | 
					
						
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										 |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		virtual ~Frames(); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD>ӹؼ<D3B9>֡
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							|  |  |  |  | 		void Add( | 
					
						
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										 |  |  |  | 			ImagePtr const& frame | 
					
						
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										 |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD>Ӷ<EFBFBD><D3B6><EFBFBD><EFBFBD>ؼ<EFBFBD>֡
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							|  |  |  |  | 		void Add( | 
					
						
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										 |  |  |  | 			Array<ImagePtr> const& frames | 
					
						
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										 |  |  |  | 		); | 
					
						
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										 |  |  |  | 		// <20><>ȡ<EFBFBD>ؼ<EFBFBD>֡
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										 |  |  |  | 		Array<ImagePtr> const& GetFrames() const; | 
					
						
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										 |  |  |  | 		// <20><>ȡ֡<C8A1><D6A1><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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										 |  |  |  | 		FramesPtr Clone() const; | 
					
						
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										 |  |  |  | 		// <20><>ȡ֡<C8A1><D6A1><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD>ת
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										 |  |  |  | 		FramesPtr Reverse() const; | 
					
						
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										 |  |  |  | 	protected: | 
					
						
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										 |  |  |  | 		Array<ImagePtr>	frames_; | 
					
						
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										 |  |  |  | 	}; | 
					
						
							|  |  |  |  | } |