187 lines
4.3 KiB
C++
187 lines
4.3 KiB
C++
|
|
// Copyright (c) 2016-2018 Kiwano - Nomango
|
||
|
|
//
|
||
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
|
// of this software and associated documentation files (the "Software"), to deal
|
||
|
|
// in the Software without restriction, including without limitation the rights
|
||
|
|
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
|
// copies of the Software, and to permit persons to whom the Software is
|
||
|
|
// furnished to do so, subject to the following conditions:
|
||
|
|
//
|
||
|
|
// The above copyright notice and this permission notice shall be included in
|
||
|
|
// all copies or substantial portions of the Software.
|
||
|
|
//
|
||
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
|
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
|
// THE SOFTWARE.
|
||
|
|
|
||
|
|
#include <kiwano/renderer/GeometrySink.h>
|
||
|
|
#include <kiwano/renderer/Renderer.h>
|
||
|
|
#include <kiwano/core/win32/helper.h>
|
||
|
|
|
||
|
|
namespace kiwano
|
||
|
|
{
|
||
|
|
|
||
|
|
GeometrySink::GeometrySink()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink::~GeometrySink()
|
||
|
|
{
|
||
|
|
Close();
|
||
|
|
}
|
||
|
|
|
||
|
|
void GeometrySink::Open()
|
||
|
|
{
|
||
|
|
if (!IsOpened())
|
||
|
|
{
|
||
|
|
path_geo_.reset();
|
||
|
|
Renderer::instance().CreateGeometrySink(*this);
|
||
|
|
|
||
|
|
ThrowIfFailed(path_geo_->Open(&sink_));
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void GeometrySink::Close()
|
||
|
|
{
|
||
|
|
if (IsOpened())
|
||
|
|
{
|
||
|
|
ThrowIfFailed(sink_->Close());
|
||
|
|
sink_.reset();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
bool GeometrySink::IsOpened() const
|
||
|
|
{
|
||
|
|
return sink_ != nullptr;
|
||
|
|
}
|
||
|
|
|
||
|
|
Geometry GeometrySink::GetGeometry()
|
||
|
|
{
|
||
|
|
Close();
|
||
|
|
|
||
|
|
Geometry geo;
|
||
|
|
geo.SetGeometry(path_geo_);
|
||
|
|
return geo;
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::AddGeometry(Geometry const& input, const Matrix3x2* input_matrix)
|
||
|
|
{
|
||
|
|
if (!IsOpened())
|
||
|
|
{
|
||
|
|
Open();
|
||
|
|
}
|
||
|
|
|
||
|
|
ComPtr<ID2D1Geometry> geo = input.geo_;
|
||
|
|
ThrowIfFailed(
|
||
|
|
geo->Outline(
|
||
|
|
DX::ConvertToMatrix3x2F(input_matrix),
|
||
|
|
D2D1_DEFAULT_FLATTENING_TOLERANCE,
|
||
|
|
sink_.get()
|
||
|
|
)
|
||
|
|
);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::BeginPath(Point const& begin_pos)
|
||
|
|
{
|
||
|
|
if (!IsOpened())
|
||
|
|
{
|
||
|
|
Open();
|
||
|
|
}
|
||
|
|
|
||
|
|
sink_->BeginFigure(DX::ConvertToPoint2F(begin_pos), D2D1_FIGURE_BEGIN_FILLED);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::EndPath(bool closed)
|
||
|
|
{
|
||
|
|
KGE_ASSERT(sink_);
|
||
|
|
sink_->EndFigure(closed ? D2D1_FIGURE_END_CLOSED : D2D1_FIGURE_END_OPEN);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::AddLine(Point const& point)
|
||
|
|
{
|
||
|
|
KGE_ASSERT(sink_);
|
||
|
|
sink_->AddLine(DX::ConvertToPoint2F(point));
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::AddLines(Vector<Point> const& points)
|
||
|
|
{
|
||
|
|
KGE_ASSERT(sink_);
|
||
|
|
sink_->AddLines(
|
||
|
|
reinterpret_cast<const D2D_POINT_2F*>(&points[0]),
|
||
|
|
static_cast<uint32_t>(points.size())
|
||
|
|
);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& kiwano::GeometrySink::AddLines(const Point* points, size_t count)
|
||
|
|
{
|
||
|
|
KGE_ASSERT(sink_);
|
||
|
|
sink_->AddLines(reinterpret_cast<const D2D_POINT_2F*>(points), UINT32(count));
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::AddBezier(Point const& point1, Point const& point2, Point const& point3)
|
||
|
|
{
|
||
|
|
KGE_ASSERT(sink_);
|
||
|
|
sink_->AddBezier(
|
||
|
|
D2D1::BezierSegment(
|
||
|
|
DX::ConvertToPoint2F(point1),
|
||
|
|
DX::ConvertToPoint2F(point2),
|
||
|
|
DX::ConvertToPoint2F(point3)
|
||
|
|
)
|
||
|
|
);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::AddArc(Point const& point, Size const& radius, float rotation, bool clockwise, bool is_small)
|
||
|
|
{
|
||
|
|
KGE_ASSERT(sink_);
|
||
|
|
sink_->AddArc(
|
||
|
|
D2D1::ArcSegment(
|
||
|
|
DX::ConvertToPoint2F(point),
|
||
|
|
DX::ConvertToSizeF(radius),
|
||
|
|
rotation,
|
||
|
|
clockwise ? D2D1_SWEEP_DIRECTION_CLOCKWISE : D2D1_SWEEP_DIRECTION_COUNTER_CLOCKWISE,
|
||
|
|
is_small ? D2D1_ARC_SIZE_SMALL : D2D1_ARC_SIZE_LARGE
|
||
|
|
)
|
||
|
|
);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
GeometrySink& GeometrySink::Combine(Geometry const& geo_a, Geometry const& geo_b, CombineMode mode, const Matrix3x2* matrix)
|
||
|
|
{
|
||
|
|
if (!IsOpened())
|
||
|
|
{
|
||
|
|
Open();
|
||
|
|
}
|
||
|
|
|
||
|
|
ComPtr<ID2D1Geometry> geo_a_raw = geo_a.geo_;
|
||
|
|
ComPtr<ID2D1Geometry> geo_b_raw = geo_b.geo_;
|
||
|
|
ThrowIfFailed(
|
||
|
|
geo_a_raw->CombineWithGeometry(
|
||
|
|
geo_b_raw.get(),
|
||
|
|
D2D1_COMBINE_MODE(mode),
|
||
|
|
DX::ConvertToMatrix3x2F(matrix),
|
||
|
|
sink_.get()
|
||
|
|
)
|
||
|
|
);
|
||
|
|
return (*this);
|
||
|
|
}
|
||
|
|
|
||
|
|
void GeometrySink::Clear()
|
||
|
|
{
|
||
|
|
Close();
|
||
|
|
|
||
|
|
path_geo_.reset();
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|