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								// Copyright (C) 2019 Nomango
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								#include "easy2d.h"
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								#include "easy2d-imgui.h"
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								#include "MainScene.h"
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								using namespace easy2d;
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								class ImGuiApp
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									: public Application
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								{
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								public:
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									ImGuiApp()
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									{
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										// <20><><EFBFBD><EFBFBD> ImGui <20><><EFBFBD><EFBFBD>
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										Use(&ImGuiView::Instance());
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										// <20><>ʼ<EFBFBD><CABC>
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										Options options(L"ImGui Demo", 1280, 800);
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										Init(options);
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									}
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									void OnStart() override
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									{
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										MainScenePtr scene = new MainScene;
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										EnterScene(scene);
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									}
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								};
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								int WINAPI wWinMain(HINSTANCE, HINSTANCE, PWSTR, int)
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								{
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									try
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									{
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										ImGuiApp app;
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										app.Run();
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									}
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									catch (std::exception& e)
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									{
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										::MessageBoxA(nullptr, e.what(), "An exception has occurred!", MB_ICONERROR | MB_OK);
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									}
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									return 0;
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								}
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