2019-04-11 14:40:54 +08:00
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// Copyright (c) 2016-2018 Kiwano - Nomango
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2019-03-31 01:37:06 +08:00
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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2019-10-11 21:55:29 +08:00
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#include <kiwano/2d/Actor.h>
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#include <kiwano/2d/Frame.h>
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2019-03-31 01:37:06 +08:00
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2019-04-11 14:40:54 +08:00
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namespace kiwano
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{
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KGE_DECLARE_SMART_PTR(Sprite);
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/**
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* \addtogroup Actors
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* @{
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*/
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/**
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* \~chinese
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* @brief <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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class KGE_API Sprite
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: public Actor
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{
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public:
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Sprite();
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/// \~chinese
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/// @brief <20>ӱ<EFBFBD><D3B1><EFBFBD>ͼƬ<CDBC><C6AC><EFBFBD>쾫<EFBFBD><ECBEAB>
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/// @param file_path <20><><EFBFBD><EFBFBD>ͼƬ·<C6AC><C2B7>
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explicit Sprite(String const& file_path);
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/// \~chinese
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/// @brief <20><>ͼƬ<CDBC><C6AC>Դ<EFBFBD><D4B4><EFBFBD>쾫<EFBFBD><ECBEAB>
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/// @param res ͼƬ<CDBC><C6AC>Դ
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explicit Sprite(Resource const& res);
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/// \~chinese
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/// @brief <20><>ͼ<EFBFBD><CDBC>֡<EFBFBD><D6A1><EFBFBD>쾫<EFBFBD><ECBEAB>
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/// @param[in] frame ͼ<><CDBC>֡
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explicit Sprite(FramePtr frame);
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/// \~chinese
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/// @brief <20>ӱ<EFBFBD><D3B1><EFBFBD>ͼƬ<CDBC><C6AC><EFBFBD>쾫<EFBFBD>鲢<EFBFBD>ü<EFBFBD>
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/// @param file_path <20><><EFBFBD><EFBFBD>ͼƬ·<C6AC><C2B7>
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/// @param crop_rect <20>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>
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Sprite(String const& file_path, Rect const& crop_rect);
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/// \~chinese
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/// @brief <20><>ͼƬ<CDBC><C6AC>Դ<EFBFBD><D4B4><EFBFBD>쾫<EFBFBD>鲢<EFBFBD>ü<EFBFBD>
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/// @param res ͼƬ<CDBC><C6AC>Դ
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/// @param crop_rect <20>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>
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Sprite(Resource const& res, Rect const& crop_rect);
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virtual ~Sprite();
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/// \~chinese
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/// @brief <20><><EFBFBD>ر<EFBFBD><D8B1><EFBFBD>ͼƬ
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/// @param file_path <20><><EFBFBD><EFBFBD>ͼƬ·<C6AC><C2B7>
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bool Load(String const& file_path);
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/// \~chinese
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/// @brief <20><><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD>Դ
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/// @param res ͼƬ<CDBC><C6AC>Դ
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bool Load(Resource const& res);
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/// \~chinese
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/// @brief ʹ<>þ<EFBFBD><C3BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>
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/// @param crop_rect <20>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>
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void SetCropRect(const Rect& crop_rect);
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/// \~chinese
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/// @brief <20><>ȡ֡ͼ<D6A1><CDBC>
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FramePtr GetFrame() const;
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2019-08-13 14:44:37 +08:00
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/// \~chinese
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/// @brief <20><><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC>֡
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/// @param[in] frame ͼ<><CDBC>֡
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void SetFrame(FramePtr frame);
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2019-08-20 19:32:36 +08:00
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void OnRender(RenderTarget* rt) override;
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private:
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FramePtr frame_;
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};
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/** @} */
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inline FramePtr Sprite::GetFrame() const { return frame_; }
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2019-03-31 01:37:06 +08:00
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}
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