16 lines
		
	
	
		
			603 B
		
	
	
	
		
			C
		
	
	
	
		
		
			
		
	
	
			16 lines
		
	
	
		
			603 B
		
	
	
	
		
			C
		
	
	
	
|  | // dear imgui: Renderer for Easy2D (DirectX11)
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|  | 
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|  | #pragma once
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|  | 
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|  | struct ID3D11Device; | ||
|  | struct ID3D11DeviceContext; | ||
|  | 
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|  | IMGUI_IMPL_API bool     ImGui_ImplDX11_Init(ID3D11Device* device, ID3D11DeviceContext* device_context); | ||
|  | IMGUI_IMPL_API void     ImGui_ImplDX11_Shutdown(); | ||
|  | IMGUI_IMPL_API void     ImGui_ImplDX11_NewFrame(); | ||
|  | IMGUI_IMPL_API void     ImGui_ImplDX11_RenderDrawData(ImDrawData* draw_data); | ||
|  | 
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|  | // Use if you want to reset your rendering device without losing ImGui state.
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|  | IMGUI_IMPL_API void     ImGui_ImplDX11_InvalidateDeviceObjects(); | ||
|  | IMGUI_IMPL_API bool     ImGui_ImplDX11_CreateDeviceObjects(); |