68 lines
1.6 KiB
C++
68 lines
1.6 KiB
C++
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#include "..\emanagers.h"
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#include "..\enodes.h"
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#include "..\eshape.h"
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// <20><>״<EFBFBD><D7B4><EFBFBD><EFBFBD>
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std::vector<e2d::EShape*> s_vShapes;
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void e2d::EShapeManager::__updateShape(e2d::EShape * pActiveShape)
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{
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ENode* pActiveNode = pActiveShape->m_pParentNode;
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if (pActiveNode)
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{
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// <20><>ȡ<EFBFBD>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD>ڳ<EFBFBD><DAB3><EFBFBD>
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EScene* pCurrentScene = pActiveNode->getParentScene();
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// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״<EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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for (auto pPassiveShape : s_vShapes)
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{
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// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><E0BBA5>ͻ<EFBFBD><CDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (pActiveShape->m_nCollisionBitmask & pPassiveShape->m_nCategoryBitmask)
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{
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// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ײ<EFBFBD>ڵ<EFBFBD>
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ENode* pPassiveNode = pPassiveShape->m_pParentNode;
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// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD>ڵ<EFBFBD><DAB5>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>ͬһ<CDAC><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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if (pPassiveNode &&
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pPassiveNode != pActiveNode &&
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pPassiveNode->getParentScene() == pCurrentScene)
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{
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// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD>״<EFBFBD><D7B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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int relation = pActiveShape->getRelationWith(pPassiveShape);
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// <20><><EFBFBD><EFBFBD> UNKNOWN <20><> DISJOINT <20><><EFBFBD><EFBFBD>
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if (relation != ERelation::UNKNOWN && relation != ERelation::DISJOINT)
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{
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pActiveNode->onCollide(pPassiveNode, relation);
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pPassiveNode->onCollide(pActiveNode, pPassiveShape->getRelationWith(pActiveShape));
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pCurrentScene->onCollide(pActiveNode, pPassiveNode);
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}
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}
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}
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}
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}
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}
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void e2d::EShapeManager::__addShape(EShape * pShape)
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{
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if (pShape)
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{
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pShape->retain();
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s_vShapes.push_back(pShape);
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}
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}
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void e2d::EShapeManager::__delShape(EShape * pShape)
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{
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if (pShape)
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{
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for (size_t i = 0; i < s_vShapes.size(); i++)
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{
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if (s_vShapes[i] == pShape)
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{
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SafeRelease(&pShape);
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s_vShapes.erase(s_vShapes.begin() + i);
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return;
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}
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}
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}
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}
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