37 lines
		
	
	
		
			822 B
		
	
	
	
		
			C
		
	
	
	
		
		
			
		
	
	
			37 lines
		
	
	
		
			822 B
		
	
	
	
		
			C
		
	
	
	
|  | // Copyright (C) 2019 Nomango
 | |||
|  | 
 | |||
|  | #pragma once
 | |||
|  | 
 | |||
|  | #include "common.h"
 | |||
|  | 
 | |||
|  | // <20>̶<EFBFBD><CCB6><EFBFBD>ľ<EFBFBD><C4BE>
 | |||
|  | E2D_DECLARE_SMART_PTR(Board); | |||
|  | class Board | |||
|  | 	: public GeometryNode | |||
|  | { | |||
|  | public: | |||
|  | 	Board(b2World* world, const Size& size, const Point& pos) | |||
|  | 	{ | |||
|  | 		GeometryPtr geo = new RectangleGeometry(Point(), size); | |||
|  | 		SetGeometry(geo); | |||
|  | 		SetStrokeColor(Color::White); | |||
|  | 		SetFillColor(Color(0, 0, 0, 0)); | |||
|  | 
 | |||
|  | 		SetSize(size); | |||
|  | 		SetAnchor(0.5f, 0.5f); | |||
|  | 		SetRotation(10); | |||
|  | 		SetPosition(pos); | |||
|  | 
 | |||
|  | 		b2BodyDef groundBodyDef; | |||
|  | 		groundBodyDef.position = Vec2Convert(GetPosition()); | |||
|  | 		groundBodyDef.angle = 10 * math::constants::PI_F / 180.f; | |||
|  | 
 | |||
|  | 		b2Body* groundBody = world->CreateBody(&groundBodyDef); | |||
|  | 
 | |||
|  | 		b2PolygonShape groundBox; | |||
|  | 		b2Vec2 sz = Vec2Convert(Point{ size.x / 2, size.y / 2 }); | |||
|  | 		groundBox.SetAsBox(sz.x, sz.y); | |||
|  | 		groundBody->CreateFixture(&groundBox, 0.0f); | |||
|  | 	} | |||
|  | }; |