Magic_Game/src/kiwano/platform/Runner.cpp

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/platform/Runner.h>
#include <kiwano/platform/Application.h>
namespace kiwano
{
RunnerPtr Runner::Create(WindowPtr main_window)
{
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RunnerPtr ptr = memory::New<Runner>();
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if (ptr)
{
ptr->SetMainWindow(main_window);
}
return ptr;
}
RunnerPtr Runner::Create(WindowPtr main_window, Function<void()> on_ready, Function<void()> on_destroy)
{
class CallbackRunner : public Runner
{
public:
void OnReady() override
{
if (on_ready)
on_ready();
}
void OnDestroy() override
{
if (on_destroy)
on_destroy();
}
Function<void()> on_ready;
Function<void()> on_destroy;
};
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SmartPtr<CallbackRunner> ptr = memory::New<CallbackRunner>();
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if (ptr)
{
ptr->on_ready = on_ready;
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ptr->on_destroy = on_destroy;
ptr->SetMainWindow(main_window);
}
return ptr;
}
Runner::Runner() {}
Runner::~Runner() {}
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bool Runner::MainLoop(Duration dt)
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{
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if (!main_window_)
return false;
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if (main_window_->ShouldClose())
{
if (this->OnClosing())
return false;
main_window_->SetShouldClose(false);
}
Application& app = Application::GetInstance();
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// Update modules before poll events
app.Update(dt);
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// Poll events
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main_window_->PumpEvents();
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while (EventPtr evt = main_window_->PollEvent())
{
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app.DispatchEvent(evt.Get());
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}
app.Render();
return true;
}
} // namespace kiwano