Magic_Game/src/kiwano/2d/GifSprite.cpp

271 lines
5.6 KiB
C++
Raw Normal View History

2019-07-31 16:22:33 +08:00
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "GifSprite.h"
2019-09-30 10:59:04 +08:00
#include "../base/win32/helper.h"
2019-08-21 16:33:41 +08:00
#include "../renderer/TextureCache.h"
2019-08-16 00:50:54 +08:00
#include "../renderer/Renderer.h"
2019-07-31 16:22:33 +08:00
namespace kiwano
{
GifSprite::GifSprite()
: animating_(false)
, next_index_(0)
, total_loop_count_(1)
, loop_count_(0)
{
}
2019-08-18 17:49:13 +08:00
GifSprite::GifSprite(String const& file_path)
{
Load(file_path);
}
2019-07-31 16:22:33 +08:00
GifSprite::GifSprite(Resource const& res)
: GifSprite()
{
Load(res);
}
2019-08-23 13:00:43 +08:00
GifSprite::GifSprite(GifImage gif)
2019-07-31 16:22:33 +08:00
{
2019-08-23 13:00:43 +08:00
Load(gif);
2019-07-31 16:22:33 +08:00
}
2019-08-18 17:49:13 +08:00
bool GifSprite::Load(String const& file_path)
{
2019-08-21 16:33:41 +08:00
GifImage texture = TextureCache::GetInstance()->AddOrGetGifImage(file_path);
return Load(texture);
2019-08-18 17:49:13 +08:00
}
2019-07-31 16:22:33 +08:00
bool GifSprite::Load(Resource const& res)
{
2019-08-21 16:33:41 +08:00
GifImage texture = TextureCache::GetInstance()->AddOrGetGifImage(res);
return Load(texture);
2019-07-31 16:22:33 +08:00
}
2019-08-23 13:00:43 +08:00
bool GifSprite::Load(GifImage gif)
2019-07-31 16:22:33 +08:00
{
2019-08-23 13:00:43 +08:00
if (gif.IsValid())
2019-07-31 16:22:33 +08:00
{
2019-08-23 13:00:43 +08:00
gif_ = gif;
2019-07-31 16:22:33 +08:00
next_index_ = 0;
loop_count_ = 0;
2019-08-23 13:00:43 +08:00
frame_.disposal_type = GifImage::DisposalType::None;
2019-07-31 16:22:33 +08:00
2019-09-29 22:23:13 +08:00
SetSize(Size{ static_cast<float>(gif_.GetWidthInPixels()), static_cast<float>(gif_.GetHeightInPixels()) });
2019-07-31 16:22:33 +08:00
2019-08-16 00:50:54 +08:00
if (!frame_rt_.IsValid())
2019-07-31 16:22:33 +08:00
{
2019-08-21 16:33:41 +08:00
Renderer::GetInstance()->CreateTextureRenderTarget(frame_rt_);
2019-07-31 16:22:33 +08:00
}
2019-08-23 13:00:43 +08:00
if (gif_.GetFramesCount() > 0)
2019-07-31 16:22:33 +08:00
{
ComposeNextFrame();
}
return true;
}
return false;
}
2019-08-20 19:32:36 +08:00
void GifSprite::OnRender(RenderTarget* rt)
2019-08-16 00:50:54 +08:00
{
2019-08-27 15:29:32 +08:00
if (frame_.raw.IsValid() && CheckVisibilty(rt))
2019-08-16 00:50:54 +08:00
{
2019-08-20 19:32:36 +08:00
PrepareRender(rt);
2019-08-16 00:50:54 +08:00
2019-08-23 13:00:43 +08:00
rt->DrawTexture(frame_.raw, &frame_.rect, nullptr);
2019-08-16 00:50:54 +08:00
}
}
2019-07-31 16:22:33 +08:00
void GifSprite::Update(Duration dt)
{
2019-08-14 00:28:25 +08:00
Actor::Update(dt);
2019-07-31 16:22:33 +08:00
2019-08-23 13:00:43 +08:00
if (gif_.IsValid() && animating_)
2019-07-31 16:22:33 +08:00
{
frame_elapsed_ += dt;
2019-08-23 13:00:43 +08:00
if (frame_.delay <= frame_elapsed_)
2019-07-31 16:22:33 +08:00
{
2019-08-23 13:00:43 +08:00
frame_.delay -= frame_elapsed_;
2019-07-31 16:22:33 +08:00
frame_elapsed_ = 0;
ComposeNextFrame();
}
}
}
2019-08-23 13:00:43 +08:00
void GifSprite::SetGifImage(GifImage const& gif)
{
gif_ = gif;
RestartAnimation();
}
2019-07-31 16:22:33 +08:00
void GifSprite::RestartAnimation()
{
animating_ = true;
next_index_ = 0;
loop_count_ = 0;
2019-08-23 13:00:43 +08:00
frame_.disposal_type = GifImage::DisposalType::None;
2019-07-31 16:22:33 +08:00
}
void GifSprite::ComposeNextFrame()
{
2019-08-16 00:50:54 +08:00
if (frame_rt_.IsValid())
2019-07-31 16:22:33 +08:00
{
do
{
2019-08-16 00:50:54 +08:00
DisposeCurrentFrame();
OverlayNextFrame();
2019-08-23 13:00:43 +08:00
} while (frame_.delay.IsZero() && !IsLastFrame());
2019-08-16 00:50:54 +08:00
2019-08-23 13:00:43 +08:00
animating_ = (!EndOfAnimation() && gif_.GetFramesCount() > 1);
2019-08-16 00:50:54 +08:00
}
}
void GifSprite::DisposeCurrentFrame()
{
2019-08-23 13:00:43 +08:00
switch (frame_.disposal_type)
2019-08-16 00:50:54 +08:00
{
2019-08-23 13:00:43 +08:00
case GifImage::DisposalType::Unknown:
case GifImage::DisposalType::None:
2019-08-16 00:50:54 +08:00
break;
2019-07-31 16:22:33 +08:00
2019-08-23 13:00:43 +08:00
case GifImage::DisposalType::Background:
2019-08-16 00:50:54 +08:00
{
ClearCurrentFrameArea();
break;
}
2019-08-23 13:00:43 +08:00
case GifImage::DisposalType::Previous:
2019-08-16 00:50:54 +08:00
{
RestoreSavedFrame();
break;
}
default:
ThrowIfFailed(E_FAIL);
2019-07-31 16:22:33 +08:00
}
}
2019-08-16 00:50:54 +08:00
void GifSprite::OverlayNextFrame()
2019-07-31 16:22:33 +08:00
{
2019-08-23 13:00:43 +08:00
Renderer::GetInstance()->CreateGifImageFrame(frame_, gif_, next_index_);
2019-08-16 00:50:54 +08:00
2019-08-23 13:00:43 +08:00
if (frame_.disposal_type == GifImage::DisposalType::Previous)
2019-07-31 16:22:33 +08:00
{
2019-08-23 13:00:43 +08:00
SaveComposedFrame();
2019-07-31 16:22:33 +08:00
}
2019-08-23 13:00:43 +08:00
if (frame_rt_.IsValid())
2019-07-31 16:22:33 +08:00
{
2019-08-16 00:50:54 +08:00
frame_rt_.BeginDraw();
2019-07-31 16:22:33 +08:00
if (next_index_ == 0)
{
loop_count_++;
}
2019-08-23 13:00:43 +08:00
frame_rt_.DrawTexture(frame_.raw, nullptr, &frame_.rect);
2019-08-16 00:50:54 +08:00
frame_rt_.EndDraw();
2019-07-31 16:22:33 +08:00
2019-08-21 16:33:41 +08:00
Texture frame_to_render = frame_rt_.GetOutput();
2019-08-23 13:00:43 +08:00
if (frame_to_render.IsValid())
2019-08-16 00:50:54 +08:00
{
2019-08-23 13:00:43 +08:00
frame_.raw = frame_to_render;
next_index_ = (++next_index_) % gif_.GetFramesCount();
2019-08-16 00:50:54 +08:00
}
2019-07-31 16:22:33 +08:00
}
if (IsLastFrame() && loop_cb_)
{
loop_cb_(loop_count_ - 1);
}
if (EndOfAnimation() && done_cb_)
{
done_cb_();
}
2019-08-16 00:50:54 +08:00
}
void GifSprite::SaveComposedFrame()
{
2019-08-21 16:33:41 +08:00
Texture frame_to_be_saved = frame_rt_.GetOutput();
2019-08-16 00:50:54 +08:00
HRESULT hr = frame_to_be_saved.IsValid() ? S_OK : E_FAIL;
if (SUCCEEDED(hr))
{
if (!saved_frame_.IsValid())
{
auto size = frame_to_be_saved.GetSizeInPixels();
auto prop = D2D1::BitmapProperties(frame_to_be_saved.GetPixelFormat());
ComPtr<ID2D1Bitmap> saved_bitmap;
hr = frame_rt_.GetRenderTarget()->CreateBitmap(D2D1::SizeU(size.x, size.y), prop, &saved_bitmap);
if (SUCCEEDED(hr))
{
saved_frame_.SetBitmap(saved_bitmap);
}
}
}
if (SUCCEEDED(hr))
{
saved_frame_.CopyFrom(frame_to_be_saved);
}
ThrowIfFailed(hr);
}
void GifSprite::RestoreSavedFrame()
{
HRESULT hr = saved_frame_.IsValid() ? S_OK : E_FAIL;
if (SUCCEEDED(hr))
{
2019-08-21 16:33:41 +08:00
Texture frame_to_copy_to = frame_rt_.GetOutput();
2019-08-16 00:50:54 +08:00
hr = frame_to_copy_to.IsValid() ? S_OK : E_FAIL;
if (SUCCEEDED(hr))
{
frame_to_copy_to.CopyFrom(saved_frame_);
}
}
ThrowIfFailed(hr);
}
void GifSprite::ClearCurrentFrameArea()
{
frame_rt_.BeginDraw();
2019-08-23 13:00:43 +08:00
frame_rt_.PushClipRect(frame_.rect);
frame_rt_.Clear();
2019-08-16 00:50:54 +08:00
frame_rt_.PopClipRect();
return frame_rt_.EndDraw();
2019-07-31 16:22:33 +08:00
}
}