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								// Copyright (c) 2016-2018 Kiwano - Nomango
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								// 
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								// Permission is hereby granted, free of charge, to any person obtaining a copy
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								// of this software and associated documentation files (the "Software"), to deal
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								// in the Software without restriction, including without limitation the rights
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								// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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								// copies of the Software, and to permit persons to whom the Software is
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								// furnished to do so, subject to the following conditions:
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								// 
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								// The above copyright notice and this permission notice shall be included in
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								// all copies or substantial portions of the Software.
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								// 
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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								// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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								// THE SOFTWARE.
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								#include "ActionManager.h"
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								#include "Node.h"
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								#include "../base/logs.h"
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								namespace kiwano
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								{
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									void ActionManager::UpdateActions(NodePtr target, Duration dt)
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									{
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										if (actions_.IsEmpty() || !target)
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											return;
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										ActionPtr next;
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										for (auto action = actions_.First(); action; action = next)
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										{
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											next = action->NextItem();
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											if (action->IsRunning())
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												action->UpdateStep(target, dt);
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											if (action->IsRemoveable())
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												actions_.Remove(action);
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										}
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									}
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									ActionPtr ActionManager::AddAction(ActionPtr action)
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									{
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										KGE_ASSERT(action && "AddAction failed, NULL pointer exception");
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										if (action)
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										{
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											actions_.PushBack(action);
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										}
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										return action;
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									}
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									ActionPtr ActionManager::GetAction(String const & name)
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									{
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										if (actions_.IsEmpty())
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											return nullptr;
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										for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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											if (action->IsName(name))
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												return action;
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										return nullptr;
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									}
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									void ActionManager::ResumeAllActions()
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									{
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										if (actions_.IsEmpty())
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											return;
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										for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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										{
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											action->Resume();
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										}
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									}
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									void ActionManager::PauseAllActions()
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									{
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										if (actions_.IsEmpty())
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											return;
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										for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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										{
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											action->Pause();
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										}
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									}
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									void ActionManager::StopAllActions()
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									{
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										if (actions_.IsEmpty())
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											return;
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										for (auto action = actions_.First().Get(); action; action = action->NextItem().Get())
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										{
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											action->Stop();
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										}
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									}
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									const ActionManager::Actions& ActionManager::GetAllActions() const
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									{
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										return actions_;
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									}
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								}
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