2017-09-10 23:56:52 +08:00
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/******************************************************
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2018-02-03 22:04:43 +08:00
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* Easy2D Game Framework
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2017-09-10 23:56:52 +08:00
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*
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2018-01-30 16:45:38 +08:00
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* Website: https://www.easy2d.cn
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2017-12-11 18:17:24 +08:00
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* Source Code: https://github.com/Nomango/Easy2D
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2017-09-10 23:56:52 +08:00
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******************************************************/
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2017-12-11 18:17:24 +08:00
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2017-09-10 23:56:52 +08:00
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#pragma once
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#ifndef __cplusplus
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2018-01-30 16:45:38 +08:00
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#error <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> C++ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9> Easy2D
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2017-09-10 23:56:52 +08:00
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#endif
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2018-04-01 23:08:11 +08:00
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#if _MSC_VER < 1600
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#error Easy2D <20><>֧<EFBFBD><D6A7> Visual Studio 2010 <20><><EFBFBD>°汾
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2017-09-12 12:53:34 +08:00
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#endif
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2017-09-10 23:56:52 +08:00
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2018-04-21 21:24:46 +08:00
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#include "e2dmacros.h"
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#include "e2dcommon.h"
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#include "e2dbase.h"
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#include "e2dmanager.h"
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#include "e2dnode.h"
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#include "e2dshape.h"
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#include "e2dtool.h"
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#include "e2daction.h"
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#include "e2dtransition.h"
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#include "e2dcollider.h"
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2017-09-29 17:30:37 +08:00
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2017-10-12 02:44:44 +08:00
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2017-10-13 11:42:36 +08:00
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#if defined(DEBUG) || defined(_DEBUG)
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2017-10-12 02:44:44 +08:00
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#pragma comment(lib, "Easy2Ddw.lib")
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2017-10-13 11:42:36 +08:00
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#else
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2017-10-12 02:44:44 +08:00
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#pragma comment(lib, "Easy2Dw.lib")
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2017-10-05 00:53:03 +08:00
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#endif
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2017-09-29 17:30:37 +08:00
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2017-10-12 02:44:44 +08:00
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2018-03-28 17:56:04 +08:00
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using namespace e2d;
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using namespace e2d::action;
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