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										 |  |  | // Copyright (c) 2016-2019 Kiwano - Nomango
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										 |  |  | //
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										 |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  | // furnished to do so, subject to the following conditions:
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										 |  |  | //
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										 |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  | // all copies or substantial portions of the Software.
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										 |  |  | //
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										 |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  | // THE SOFTWARE.
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							|  |  |  | #pragma once
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										 |  |  | #include <kiwano/core/ObjectBase.h>
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										 |  |  | #include <kiwano/core/Time.h>
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										 |  |  | #include <kiwano/render/Brush.h>
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										 |  |  | #include <kiwano/render/Shape.h>
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										 |  |  | #include <kiwano/render/Layer.h>
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										 |  |  | #include <kiwano/render/TextLayout.h>
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							|  |  |  | #include <kiwano/render/Texture.h>
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										 |  |  | #include <kiwano/render/DirectX/TextRenderer.h>
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							|  |  |  | namespace kiwano | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | class Renderer; | 
					
						
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							|  |  |  | KGE_DECLARE_SMART_PTR(RenderContext); | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * \addtogroup Render | 
					
						
							|  |  |  |  * @{ | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | /// \~chinese
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										 |  |  | /// @brief 文字抗锯齿模式
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										 |  |  | enum class TextAntialiasMode | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |     Default,    ///< 系统默认
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							|  |  |  |     ClearType,  ///< ClearType 抗锯齿
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							|  |  |  |     GrayScale,  ///< 灰度抗锯齿
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							|  |  |  |     None        ///< 不启用抗锯齿
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										 |  |  | }; | 
					
						
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							|  |  |  | /// \~chinese
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										 |  |  | /// @brief 渲染上下文
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										 |  |  | /// @details
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										 |  |  | /// 渲染上下文将完成基础图元的绘制,并将绘制结果输出到特定的目标中(如窗口或纹理)
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										 |  |  | class KGE_API RenderContext : public virtual ObjectBase | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     friend class Renderer; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 是否有效
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										 |  |  |     virtual bool IsValid() const = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 开始渲染
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										 |  |  |     virtual void BeginDraw(); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 结束渲染
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										 |  |  |     virtual void EndDraw(); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制纹理
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							|  |  |  |     /// @param texture 纹理
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							|  |  |  |     /// @param src_rect 源纹理裁剪矩形
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							|  |  |  |     /// @param dest_rect 绘制的目标区域
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										 |  |  |     virtual void DrawTexture(Texture const& texture, const Rect* src_rect = nullptr, | 
					
						
							|  |  |  |                              const Rect* dest_rect = nullptr) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制文本布局
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							|  |  |  |     /// @param layout 文本布局
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							|  |  |  |     /// @param offset 偏移量
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										 |  |  |     virtual void DrawTextLayout(TextLayout const& layout, Point const& offset = Point()) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制形状轮廓
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							|  |  |  |     /// @param shape 形状
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							|  |  |  |     /// @param stroke 线条样式
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							|  |  |  |     /// @param stroke_width 线条宽度
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										 |  |  |     virtual void DrawShape(Shape const& shape, StrokeStylePtr stroke = nullptr, float stroke_width = 1.0f) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制线段
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							|  |  |  |     /// @param point1 线段起点
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							|  |  |  |     /// @param point2 线段终点
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							|  |  |  |     /// @param stroke 线条样式
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							|  |  |  |     /// @param stroke_width 线条宽度
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										 |  |  |     virtual void DrawLine(Point const& point1, Point const& point2, StrokeStylePtr stroke = nullptr, | 
					
						
							|  |  |  |                           float stroke_width = 1.0f) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制矩形边框
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							|  |  |  |     /// @param rect 矩形
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							|  |  |  |     /// @param stroke 线条样式
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							|  |  |  |     /// @param stroke_width 线条宽度
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										 |  |  |     virtual void DrawRectangle(Rect const& rect, StrokeStylePtr stroke = nullptr, float stroke_width = 1.0f) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制圆角矩形边框
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							|  |  |  |     /// @param rect 矩形
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							|  |  |  |     /// @param radius 圆角半径
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							|  |  |  |     /// @param stroke 线条样式
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							|  |  |  |     /// @param stroke_width 线条宽度
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										 |  |  |     virtual void DrawRoundedRectangle(Rect const& rect, Vec2 const& radius, StrokeStylePtr stroke = nullptr, | 
					
						
							|  |  |  |                                       float stroke_width = 1.0f) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 绘制椭圆边框
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							|  |  |  |     /// @param center 圆心
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							|  |  |  |     /// @param radius 椭圆半径
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							|  |  |  |     /// @param stroke 线条样式
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							|  |  |  |     /// @param stroke_width 线条宽度
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										 |  |  |     virtual void DrawEllipse(Point const& center, Vec2 const& radius, StrokeStylePtr stroke = nullptr, | 
					
						
							|  |  |  |                              float stroke_width = 1.0f) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 填充形状
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							|  |  |  |     /// @param shape 形状
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										 |  |  |     virtual void FillShape(Shape const& shape) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 填充矩形
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							|  |  |  |     /// @param rect 矩形
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										 |  |  |     virtual void FillRectangle(Rect const& rect) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 填充圆角矩形
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							|  |  |  |     /// @param rect 矩形
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							|  |  |  |     /// @param radius 圆角半径
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										 |  |  |     virtual void FillRoundedRectangle(Rect const& rect, Vec2 const& radius) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 填充椭圆
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							|  |  |  |     /// @param center 圆心
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							|  |  |  |     /// @param radius 椭圆半径
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										 |  |  |     virtual void FillEllipse(Point const& center, Vec2 const& radius) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 创建纹理
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							|  |  |  |     /// @param texture 纹理
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							|  |  |  |     /// @param size 纹理像素大小
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										 |  |  |     virtual void CreateTexture(Texture& texture, math::Vec2T<uint32_t> size) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置绘制的裁剪区域
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							|  |  |  |     /// @param clip_rect 裁剪矩形
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										 |  |  |     virtual void PushClipRect(Rect const& clip_rect) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 取消上一次设置的绘制裁剪区域
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										 |  |  |     virtual void PopClipRect() = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置图层区域
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							|  |  |  |     /// @param layer 图层区域
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										 |  |  |     virtual void PushLayer(Layer& layer) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 取消上一次设置的图层区域
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										 |  |  |     virtual void PopLayer() = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 清空渲染内容
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										 |  |  |     virtual void Clear() = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 使用纯色清空渲染内容
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							|  |  |  |     /// @param clear_color 清屏颜色
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										 |  |  |     virtual void Clear(Color const& clear_color) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 获取渲染区域大小
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										 |  |  |     virtual Size GetSize() const = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 获取画刷透明度
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										 |  |  |     virtual float GetBrushOpacity() const; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 获取当前画刷
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										 |  |  |     virtual BrushPtr GetCurrentBrush() const; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 获取全局二维变换
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										 |  |  |     virtual const Matrix3x2& GetGlobalTransform() const; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置画刷透明度
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										 |  |  |     virtual void SetBrushOpacity(float opacity); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置当前画刷
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										 |  |  |     virtual void SetCurrentBrush(BrushPtr brush); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置抗锯齿模式
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										 |  |  |     virtual void SetAntialiasMode(bool enabled) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置文字抗锯齿模式
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										 |  |  |     virtual void SetTextAntialiasMode(TextAntialiasMode mode) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 检查边界是否在视区内
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										 |  |  |     virtual bool CheckVisibility(Rect const& bounds, Matrix3x2 const& transform) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 重设渲染上下文大小
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										 |  |  |     virtual void Resize(Size const& size) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置上下文的二维变换
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										 |  |  |     virtual void SetTransform(const Matrix3x2& matrix) = 0; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置全局二维变换
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										 |  |  |     virtual void SetGlobalTransform(const Matrix3x2& matrix); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 设置全局二维变换
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										 |  |  |     virtual void SetGlobalTransform(const Matrix3x2* matrix); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 渲染上下文状态
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										 |  |  |     struct Status | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         uint32_t primitives;  ///< 渲染图元数量
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							|  |  |  |         Time     start;       ///< 渲染起始时间
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							|  |  |  |         Duration duration;    ///< 渲染时长
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							|  |  |  |         Status(); | 
					
						
							|  |  |  |     }; | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 启用或禁用状态收集功能
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										 |  |  |     void SetCollectingStatus(bool enable); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 获取渲染上下文状态
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										 |  |  |     Status const& GetStatus() const; | 
					
						
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							|  |  |  | protected: | 
					
						
							|  |  |  |     RenderContext(); | 
					
						
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							|  |  |  |     /// \~chinese
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										 |  |  |     /// @brief 增加渲染图元数量
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										 |  |  |     void IncreasePrimitivesCount(uint32_t increase = 1) const; | 
					
						
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										 |  |  | protected: | 
					
						
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										 |  |  |     bool              antialias_; | 
					
						
							|  |  |  |     bool              fast_global_transform_; | 
					
						
							|  |  |  |     mutable bool      collecting_status_; | 
					
						
							|  |  |  |     float             brush_opacity_; | 
					
						
							|  |  |  |     TextAntialiasMode text_antialias_; | 
					
						
							|  |  |  |     BrushPtr          current_brush_; | 
					
						
							|  |  |  |     Rect              visible_size_; | 
					
						
							|  |  |  |     Matrix3x2         global_transform_; | 
					
						
							|  |  |  |     mutable Status    status_; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | /** @} */ | 
					
						
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							|  |  |  | inline RenderContext::Status::Status() | 
					
						
							|  |  |  |     : primitives(0) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | inline RenderContext::Status const& RenderContext::GetStatus() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     return status_; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | }  // namespace kiwano
 |