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										 |  |  |  | // Copyright (c) 2016-2018 Kiwano - Nomango
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										 |  |  |  | // 
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							|  |  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  |  | // 
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							|  |  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  |  | // 
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							|  |  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  |  | // THE SOFTWARE.
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							|  |  |  |  | #pragma once
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							|  |  |  |  | #include "../macros.h"
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							|  |  |  |  | #include "../common/Singleton.hpp"
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							|  |  |  |  | #include "../math/helper.h"
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							|  |  |  |  | #include "keys.hpp"
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							|  |  |  |  | #include "Component.h"
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										 |  |  |  | namespace kiwano | 
					
						
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										 |  |  |  | { | 
					
						
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										 |  |  |  | 	class KGE_API Input | 
					
						
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										 |  |  |  | 		: public Singleton<Input> | 
					
						
							|  |  |  |  | 		, public Component | 
					
						
							|  |  |  |  | 	{ | 
					
						
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										 |  |  |  | 		KGE_DECLARE_SINGLETON(Input); | 
					
						
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							|  |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><CCBB><EFBFBD><EFBFBD>갴<EFBFBD><EAB0B4><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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							|  |  |  |  | 		bool IsDown( | 
					
						
							|  |  |  |  | 			int key_or_btn | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><CCBB><EFBFBD><EFBFBD>갴<EFBFBD><EAB0B4><EFBFBD>Ƿ<EFBFBD><C7B7>ձ<EFBFBD><D5B1><EFBFBD><EFBFBD><EFBFBD>
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							|  |  |  |  | 		bool WasPressed( | 
					
						
							|  |  |  |  | 			int key_or_btn | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̻<EFBFBD><CCBB><EFBFBD><EFBFBD>갴<EFBFBD><EAB0B4><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD>̧<EFBFBD><CCA7>
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							|  |  |  |  | 		bool WasReleased( | 
					
						
							|  |  |  |  | 			int key_or_btn | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> x <20><><EFBFBD><EFBFBD>
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							|  |  |  |  | 		float GetMouseX(); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> y <20><><EFBFBD><EFBFBD>
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							|  |  |  |  | 		float GetMouseY(); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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							|  |  |  |  | 		Point GetMousePos(); | 
					
						
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							|  |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		void SetupComponent(Application*) override {} | 
					
						
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							|  |  |  |  | 		void DestroyComponent() override {} | 
					
						
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										 |  |  |  | 		void AfterUpdate() override; | 
					
						
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							|  |  |  |  | 		void HandleMessage(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam) override; | 
					
						
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							|  |  |  |  | 		void UpdateKey(int, bool); | 
					
						
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							|  |  |  |  | 		void UpdateMousePos(float, float); | 
					
						
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							|  |  |  |  | 	protected: | 
					
						
							|  |  |  |  | 		Input(); | 
					
						
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							|  |  |  |  | 		~Input(); | 
					
						
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							|  |  |  |  | 	protected: | 
					
						
							|  |  |  |  | 		static const int KEY_NUM = 256; | 
					
						
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							|  |  |  |  | 		bool want_update_; | 
					
						
							|  |  |  |  | 		bool keys_[KEY_NUM]; | 
					
						
							|  |  |  |  | 		bool keys_pressed_[KEY_NUM]; | 
					
						
							|  |  |  |  | 		bool keys_released_[KEY_NUM]; | 
					
						
							|  |  |  |  | 		float mouse_pos_x_; | 
					
						
							|  |  |  |  | 		float mouse_pos_y_; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | } |