2017-10-19 12:47:36 +08:00
|
|
|
#include "..\eactions.h"
|
|
|
|
|
|
|
|
|
|
e2d::EActionMoveTo::EActionMoveTo(float duration, EPoint pos) :
|
|
|
|
|
EActionMoveBy(duration, EVec())
|
|
|
|
|
{
|
|
|
|
|
m_EndPos = pos;
|
|
|
|
|
}
|
|
|
|
|
|
2017-10-19 12:48:58 +08:00
|
|
|
e2d::EActionMoveTo * e2d::EActionMoveTo::clone() const
|
2017-10-19 12:47:36 +08:00
|
|
|
{
|
2017-10-21 19:09:31 +08:00
|
|
|
return new EActionMoveTo(m_fTotalDuration / 1000, m_EndPos);
|
2017-10-19 12:47:36 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void e2d::EActionMoveTo::_init()
|
|
|
|
|
{
|
|
|
|
|
EActionMoveBy::_init();
|
|
|
|
|
m_MoveVector = m_EndPos - m_BeginPos;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void e2d::EActionMoveTo::_reset()
|
|
|
|
|
{
|
|
|
|
|
EActionMoveBy::_reset();
|
|
|
|
|
}
|