28 lines
479 B
C++
28 lines
479 B
C++
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#include "..\easy2d.h"
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ActionOpacityTo::ActionOpacityTo(float duration, float opacity) :
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ActionOpacityBy(duration, 0)
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{
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m_nEndVal = opacity;
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}
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ActionOpacityTo::~ActionOpacityTo()
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{
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}
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ActionOpacityTo * ActionOpacityTo::copy() const
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{
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return new ActionOpacityTo(m_nAnimationInterval / 1000.0f, m_nEndVal);
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}
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void ActionOpacityTo::_init()
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{
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ActionOpacityBy::_init();
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m_nVariation = m_nEndVal - m_nBeginVal;
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}
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void ActionOpacityTo::_reset()
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{
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ActionOpacityBy::_reset();
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}
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