2017-09-10 23:56:52 +08:00
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/******************************************************
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2017-09-27 17:56:28 +08:00
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* Easy2D Game Engine (v1.1.0)
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2017-09-10 23:56:52 +08:00
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* http://www.easy2d.cn
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*
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* Depends on EasyX (Ver:20170827(beta))
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******************************************************/
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#pragma once
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#ifndef __cplusplus
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#error Easy2D is only for C++
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#endif
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2017-09-18 23:59:08 +08:00
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#if _MSC_VER < 1900
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#error Do Visual Studio 2015/2017 specific stuff
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2017-09-12 12:53:34 +08:00
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#endif
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2017-09-10 23:56:52 +08:00
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2017-09-27 17:56:28 +08:00
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#include <e2dbase.h>
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#include "e2dmsg.h"
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#include "e2dtool.h"
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#include "e2dstyle.h"
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#include "e2dobj.h"
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#include "e2daction.h"
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2017-09-10 23:56:52 +08:00
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#if defined(UNICODE) && (_DEBUG)
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#pragma comment(lib,"Easy2Ddw.lib")
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#elif !defined(UNICODE) && (_DEBUG)
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#pragma comment(lib,"Easy2Dd.lib")
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#elif defined(UNICODE)
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#pragma comment(lib,"Easy2Dw.lib")
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#elif !defined(UNICODE)
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#pragma comment(lib,"Easy2D.lib")
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#endif
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using namespace easy2d;
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