Magic_Game/core/utils/String.cpp

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2018-10-03 22:02:46 +08:00
// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
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#include "..\e2dutil.h"
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#include <iomanip>
#include <cwctype>
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#include <comutil.h>
#pragma comment(lib, "comsuppw.lib")
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easy2d::String::String()
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: string_(L"")
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{
}
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easy2d::String::String(const wchar_t *str)
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: string_(str)
{
}
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easy2d::String::String(const char *cstr)
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: string_(static_cast<wchar_t*>(_bstr_t(cstr)))
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{
}
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easy2d::String::String(easy2d::String && str)
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{
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string_ = std::move(str.string_);
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}
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easy2d::String::String(const easy2d::String &str)
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: string_(str.string_)
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{
}
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easy2d::String::~String()
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{
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string_.clear();
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}
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easy2d::String &easy2d::String::operator=(const wchar_t *str)
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{
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string_ = str;
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return (*this);
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}
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easy2d::String & easy2d::String::operator=(const char *cstr)
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{
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string_ = static_cast<wchar_t*>(_bstr_t(cstr));
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return (*this);
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}
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easy2d::String easy2d::String::Parse(int value)
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{
String tmp;
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tmp.string_ = std::to_wstring(value);
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return std::move(tmp);
}
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easy2d::String easy2d::String::Parse(unsigned int value)
{
String tmp;
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tmp.string_ = std::to_wstring(value);
return std::move(tmp);
}
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easy2d::String easy2d::String::Parse(float value)
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{
String tmp;
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tmp.string_ = std::to_wstring(value);
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return std::move(tmp);
}
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easy2d::String easy2d::String::Parse(double value)
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{
String tmp;
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tmp.string_ = std::to_wstring(value);
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return std::move(tmp);
}
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easy2d::String easy2d::String::Format(const char * format, ...)
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{
std::string tmp;
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va_list marker;
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va_start(marker, format);
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size_t nu_of_chars = _vscprintf(format, marker);
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if (nu_of_chars > tmp.capacity())
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{
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tmp.resize(nu_of_chars + 1);
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}
vsprintf_s(const_cast<LPSTR>(tmp.data()), tmp.capacity(), format, marker);
va_end(marker);
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String str = tmp.c_str();
return std::move(str);
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}
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easy2d::String easy2d::String::Format(const wchar_t * format, ...)
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{
std::wstring tmp;
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va_list marker;
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va_start(marker, format);
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size_t nu_of_chars = _vscwprintf(format, marker);
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if (nu_of_chars > tmp.capacity())
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{
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tmp.resize(nu_of_chars + 1);
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}
vswprintf_s(const_cast<LPWSTR>(tmp.data()), tmp.capacity(), format, marker);
va_end(marker);
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String str = tmp.c_str();
return std::move(str);
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}
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easy2d::String & easy2d::String::operator=(const String &str)
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{
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string_ = str.string_;
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return (*this);
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}
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bool easy2d::String::operator==(const wchar_t *str) const
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{
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if (str)
{
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return (string_.compare(str) == 0);
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}
else
{
return false;
}
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}
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bool easy2d::String::operator==(const char *str) const
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{
if (str)
{
String temp(str);
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return (string_ == temp.string_);
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}
else
{
return false;
}
}
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bool easy2d::String::operator ==(const easy2d::String &str) const
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{
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return string_ == str.string_;
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}
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bool easy2d::String::operator!=(const wchar_t *str) const
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{
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if (str)
{
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return (string_.compare(str) != 0);
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}
else
{
return true;
}
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}
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bool easy2d::String::operator!=(const char *str) const
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{
if (str)
{
String temp(str);
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return (string_ != temp.string_);
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}
else
{
return true;
}
}
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bool easy2d::String::operator!=(const easy2d::String &str) const
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{
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return string_ != str.string_;
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}
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wchar_t &easy2d::String::operator[](size_t index)
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{
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return string_[index];
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}
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easy2d::String easy2d::String::operator+(const wchar_t *str) const
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{
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String temp;
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temp.string_ = string_ + str;
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return std::move(temp);
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}
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easy2d::String easy2d::String::operator+(const char *str) const
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{
String temp;
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temp.string_ = string_ + static_cast<wchar_t*>(_bstr_t(str));
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return std::move(temp);
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}
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easy2d::String easy2d::String::operator+(const easy2d::String &str) const
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{
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String temp;
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temp.string_ = string_ + str.string_;
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return std::move(temp);
}
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easy2d::String easy2d::operator+(const wchar_t *str1, const easy2d::String &str2)
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{
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String temp;
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temp.string_ = str1 + str2.string_;
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return std::move(temp);
}
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easy2d::String easy2d::operator+(const char *str1, const String &str2)
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{
String temp;
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temp.string_ = static_cast<wchar_t*>(_bstr_t(str1)) + str2.string_;
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return std::move(temp);
}
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easy2d::String & easy2d::String::operator+=(const wchar_t *str)
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{
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string_ += str;
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return (*this);
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}
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easy2d::String & easy2d::String::operator+=(const char *str)
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{
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string_ += static_cast<wchar_t*>(_bstr_t(str));
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return (*this);
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}
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easy2d::String & easy2d::String::operator+=(const String &str)
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{
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string_ += str.string_;
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return (*this);
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}
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bool easy2d::String::operator>(const String &str) const
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{
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return string_ > str.string_;
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}
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bool easy2d::String::operator>=(const String &str) const
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{
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return string_ >= str.string_;
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}
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bool easy2d::String::operator<(const String &str) const
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{
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return string_ < str.string_;
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}
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bool easy2d::String::operator<=(const String &str) const
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{
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return string_ <= str.string_;
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}
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easy2d::String & easy2d::String::operator<<(const String &str)
{
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string_ += str.string_;
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return (*this);
}
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easy2d::String & easy2d::String::operator<<(const wchar_t *str)
{
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string_ += str;
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return (*this);
}
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easy2d::String & easy2d::String::operator<<(wchar_t *str)
{
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string_ += str;
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return (*this);
}
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easy2d::String & easy2d::String::operator<<(const char * cstr)
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{
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string_ += static_cast<wchar_t*>(_bstr_t(cstr));
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return (*this);
}
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easy2d::String & easy2d::String::operator<<(char * cstr)
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{
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string_ += static_cast<wchar_t*>(_bstr_t(cstr));
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return (*this);
}
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easy2d::String & easy2d::String::operator<<(int value)
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{
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(*this) += String::Parse(value);
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return (*this);
}
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easy2d::String & easy2d::String::operator<<(unsigned int value)
{
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(*this) += String::Parse(value);
return (*this);
}
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easy2d::String & easy2d::String::operator<<(float value)
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{
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(*this) += String::Parse(value);
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return (*this);
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}
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easy2d::String & easy2d::String::operator<<(double value)
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{
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(*this) += String::Parse(value);
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return (*this);
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}
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easy2d::String::operator const wchar_t*() const
{
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return string_.c_str();
}
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easy2d::String::operator wchar_t*() const
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{
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return const_cast<wchar_t*>(string_.c_str());
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}
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easy2d::String::operator std::wstring() const
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{
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return string_;
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}
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easy2d::String::operator std::string() const
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{
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std::string str = static_cast<const char *>(_bstr_t(string_.c_str()));
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return std::move(str);
}
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bool easy2d::String::IsEmpty() const
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{
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return string_.empty();
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}
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int easy2d::String::Length() const
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{
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return static_cast<int>(string_.size());
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}
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size_t easy2d::String::GetHash() const
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{
std::hash<std::wstring> hash;
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return hash(string_);
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}
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const wchar_t& easy2d::String::At(size_t index) const
{
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return string_.at(index);
}
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int easy2d::String::Compare(const String & str) const
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{
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return string_.compare(str.string_);
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}
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easy2d::String easy2d::String::ToUpper() const
{
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String str(*this);
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std::transform(str.string_.begin(), str.string_.end(), str.string_.begin(), std::towupper);
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return std::move(str);
}
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easy2d::String easy2d::String::ToLower() const
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{
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easy2d::String str(*this);
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std::transform(str.string_.begin(), str.string_.end(), str.string_.begin(), std::towlower);
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return std::move(str);
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}
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int easy2d::String::ToInt() const
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{
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if (string_.empty())
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{
return 0;
}
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return std::stoi(string_, 0, 10);
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}
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float easy2d::String::ToFloat() const
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{
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if (string_.empty())
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{
return 0.f;
}
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return std::stof(string_, 0);
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}
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double easy2d::String::ToDouble() const
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{
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if (string_.empty())
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{
return 0.0;
}
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return std::stod(string_, 0);
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}
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bool easy2d::String::ToBool() const
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{
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if (string_.empty())
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{
return false;
}
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if (string_.compare(L"0") == 0 || string_.compare(L"false") == 0)
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{
return false;
}
return true;
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}
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easy2d::String easy2d::String::Subtract(int offset, int count) const
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{
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String tmp;
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int length = static_cast<int>(string_.size());
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if (length == 0 || offset >= length)
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return std::move(tmp);
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offset = offset >= 0 ? offset : 0;
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if (count < 0 || (offset + count) > length)
count = length - offset;
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tmp.string_ = string_.substr(offset, count);
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return std::move(tmp);
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}
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void easy2d::String::Insert(const String & str, int pos)
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{
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string_.insert(size_t(pos), str.string_);
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}
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void easy2d::String::Replace(const String & from, const String & to)
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{
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if (from.string_.empty())
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return;
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size_t start_pos = 0;
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while ((start_pos = string_.find((const wchar_t *)from, start_pos)) != std::wstring::npos)
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{
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string_.replace(start_pos, from.string_.length(), (const wchar_t *)to);
start_pos += to.string_.length();
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}
}
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void easy2d::String::Erase(int offset, int count)
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{
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string_.erase(size_t(offset), size_t(count));
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}
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int easy2d::String::Find(const String & str, int offset) const
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{
size_t index;
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if ((index = string_.find(str.string_, size_t(offset))) == std::wstring::npos)
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return -1;
return static_cast<int>(index);
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}
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void easy2d::String::Clear()
{
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string_.clear();
}
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std::wostream & easy2d::operator<<(std::wostream &cout, const String &str)
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{
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cout << str.string_;
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return cout;
}
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std::wistream & easy2d::operator>>(std::wistream &cin, String &str)
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{
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cin >> str.string_;
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return cin;
}
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std::ostream & easy2d::operator<<(std::ostream &cout, const String &str)
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{
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std::string cstr = static_cast<char*>(_bstr_t(str.string_.c_str()));
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cout << cstr;
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return cout;
}
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std::istream & easy2d::operator>>(std::istream &cin, String &str)
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{
std::string temp;
cin >> temp;
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str.string_ = static_cast<wchar_t*>(_bstr_t(temp.c_str()));
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return cin;
}