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										 |  |  | #include "..\e2daction.h"
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										 |  |  | #include "..\e2dnode.h"
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										 |  |  | e2d::RotateTo::RotateTo(double duration, double rotation) | 
					
						
							|  |  |  | 	: RotateBy(duration, 0) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	_endVal = rotation; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | e2d::RotateTo * e2d::RotateTo::clone() const | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	return Create<RotateTo>(_duration, _endVal); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void e2d::RotateTo::_init() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	RotateBy::_init(); | 
					
						
							|  |  |  | 	_deltaVal = _endVal - _startVal; | 
					
						
							|  |  |  | } |