Magic_Game/core/base/Resource.cpp

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// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "Resource.h"
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#include "logs.h"
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namespace easy2d
{
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Resource::Resource(LPCWSTR name, LPCWSTR type)
: name_(name)
, type_(type)
{
}
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LPCWSTR Resource::GetName() const
{
return name_;
}
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LPCWSTR Resource::GetType() const
{
return type_;
}
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size_t Resource::GetHashCode() const
{
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return std::hash<LPCWSTR>{}(name_);
}
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bool Resource::Load(ResourceData* buffer) const
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{
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if (!buffer)
return false;
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HGLOBAL res_data;
HRSRC res_info;
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res_info = FindResourceW(nullptr, name_, type_);
if (res_info == nullptr)
{
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logs::Errorln("FindResource");
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return false;
}
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res_data = LoadResource(nullptr, res_info);
if (res_data == nullptr)
{
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logs::Errorln("LoadResource");
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return false;
}
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(*buffer).buffer_size = SizeofResource(nullptr, res_info);
if ((*buffer).buffer_size == 0)
{
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logs::Errorln("SizeofResource");
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return false;
}
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(*buffer).buffer = LockResource(res_data);
if ((*buffer).buffer == nullptr)
{
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logs::Errorln("LockResource");
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return false;
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}
return true;
}
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}