Magic_Game/Easy2D/Node/Button/Button.cpp

45 lines
510 B
C++
Raw Normal View History

2017-09-10 23:56:52 +08:00
#include "..\..\Easy2d.h"
#include "..\..\EasyX\easyx.h"
Button::Button() :
m_bEnable(true)
{
}
Button::~Button()
{
}
bool Button::_exec(bool active)
{
// <20><>ť<EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
2017-09-16 23:09:11 +08:00
if (!m_bEnable)
2017-09-10 23:56:52 +08:00
{
return false;
}
return MouseNode::_exec(active);
}
void Button::_onDraw()
{
// <20><>ť<EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
if (!m_bEnable)
{
// δ<><CEB4><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Disable ״̬
_onDisable();
return;
}
MouseNode::_onDraw();
}
bool Button::isEnable()
{
return m_bEnable;
}
void Button::setEnable(bool enable)
{
m_bEnable = enable;
}