168 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
		
		
			
		
	
	
			168 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
|  | // Copyright (c) 2016-2018 Easy2D - Nomango
 | |||
|  | // 
 | |||
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | |||
|  | // of this software and associated documentation files (the "Software"), to deal
 | |||
|  | // in the Software without restriction, including without limitation the rights
 | |||
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |||
|  | // copies of the Software, and to permit persons to whom the Software is
 | |||
|  | // furnished to do so, subject to the following conditions:
 | |||
|  | // 
 | |||
|  | // The above copyright notice and this permission notice shall be included in
 | |||
|  | // all copies or substantial portions of the Software.
 | |||
|  | // 
 | |||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |||
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |||
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |||
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |||
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |||
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |||
|  | // THE SOFTWARE.
 | |||
|  | 
 | |||
|  | #pragma once
 | |||
|  | #include "Action.h"
 | |||
|  | 
 | |||
|  | namespace easy2d | |||
|  | { | |||
|  |     // ѭ<><D1AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 	class Loop | |||
|  | 		: public Action | |||
|  | 	{ | |||
|  | 	public: | |||
|  | 		explicit Loop( | |||
|  | 			Action * action,	/* ִ<><D6B4>ѭ<EFBFBD><D1AD><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD> */ | |||
|  | 			int times = -1		/* ѭ<><D1AD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */ | |||
|  | 		); | |||
|  | 
 | |||
|  | 		virtual ~Loop(); | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		virtual Loop * Clone() const override; | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>ĵ<EFBFBD>ת
 | |||
|  | 		virtual Loop * Reverse() const override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>
 | |||
|  | 		virtual void Reset() override; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		E2D_DISABLE_COPY(Loop); | |||
|  | 
 | |||
|  | 		// <20><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		virtual void Initialize() override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>¶<EFBFBD><C2B6><EFBFBD>
 | |||
|  | 		virtual void Update() override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>ʱ<EFBFBD><CAB1>
 | |||
|  | 		virtual void ResetTime() override; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		Action * action_; | |||
|  | 		int times_; | |||
|  | 		int total_times_; | |||
|  | 	}; | |||
|  | 
 | |||
|  | 
 | |||
|  | 	// ˳<><CBB3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 	class Sequence | |||
|  | 		: public Action | |||
|  | 	{ | |||
|  | 	public: | |||
|  | 		typedef std::vector<Action*> Actions; | |||
|  | 
 | |||
|  | 		Sequence(); | |||
|  | 
 | |||
|  | 		explicit Sequence( | |||
|  | 			const Actions& actions	/* <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD> */ | |||
|  | 		); | |||
|  | 
 | |||
|  | 		virtual ~Sequence(); | |||
|  | 
 | |||
|  | 		// <20>ڽ<EFBFBD>β<EFBFBD><CEB2><EFBFBD>Ӷ<EFBFBD><D3B6><EFBFBD>
 | |||
|  | 		void Add( | |||
|  | 			Action * action | |||
|  | 		); | |||
|  | 
 | |||
|  | 		// <20>ڽ<EFBFBD>β<EFBFBD><CEB2><EFBFBD>Ӷ<EFBFBD><D3B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		void Add( | |||
|  | 			const Actions& actions	/* <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD> */ | |||
|  | 		); | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		virtual Sequence * Clone() const override; | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>ĵ<EFBFBD>ת
 | |||
|  | 		virtual Sequence * Reverse() const; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>
 | |||
|  | 		virtual void Reset() override; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		E2D_DISABLE_COPY(Sequence); | |||
|  | 
 | |||
|  | 		// <20><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		virtual void Initialize() override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>¶<EFBFBD><C2B6><EFBFBD>
 | |||
|  | 		virtual void Update() override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>ʱ<EFBFBD><CAB1>
 | |||
|  | 		virtual void ResetTime() override; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		UINT action_index_; | |||
|  | 		Actions actions_; | |||
|  | 	}; | |||
|  | 
 | |||
|  | 
 | |||
|  | 	// ͬ<><CDAC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 	class Spawn | |||
|  | 		: public Action | |||
|  | 	{ | |||
|  | 	public: | |||
|  | 		typedef std::vector<Action*> Actions; | |||
|  | 
 | |||
|  | 		Spawn(); | |||
|  | 
 | |||
|  | 		explicit Spawn( | |||
|  | 			const Actions& actions	/* <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD> */ | |||
|  | 		); | |||
|  | 
 | |||
|  | 		virtual ~Spawn(); | |||
|  | 
 | |||
|  | 		// <20>ڽ<EFBFBD>β<EFBFBD><CEB2><EFBFBD>Ӷ<EFBFBD><D3B6><EFBFBD>
 | |||
|  | 		void Add( | |||
|  | 			Action * action | |||
|  | 		); | |||
|  | 
 | |||
|  | 		// <20>ڽ<EFBFBD>β<EFBFBD><CEB2><EFBFBD>Ӷ<EFBFBD><D3B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		void Add( | |||
|  | 			const Actions& actions	/* <20><><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD> */ | |||
|  | 		); | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|  | 		virtual Spawn * Clone() const override; | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD>ö<EFBFBD><C3B6><EFBFBD><EFBFBD>ĵ<EFBFBD>ת
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|  | 		virtual Spawn * Reverse() const; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>
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|  | 		virtual void Reset() override; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		E2D_DISABLE_COPY(Spawn); | |||
|  | 
 | |||
|  | 		// <20><>ʼ<EFBFBD><CABC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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|  | 		virtual void Initialize() override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>¶<EFBFBD><C2B6><EFBFBD>
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|  | 		virtual void Update() override; | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ö<EFBFBD><C3B6><EFBFBD>ʱ<EFBFBD><CAB1>
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|  | 		virtual void ResetTime() override; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		Actions actions_; | |||
|  | 	}; | |||
|  | } |