2018-10-03 22:02:46 +08:00
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// Copyright (c) 2016-2018 Easy2D - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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2018-04-21 21:24:46 +08:00
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#include "..\e2dtransition.h"
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2018-09-06 23:26:32 +08:00
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#include "..\e2dobject.h"
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2017-10-21 19:09:31 +08:00
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2018-09-10 15:28:19 +08:00
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e2d::EmergeTransition::EmergeTransition(float duration)
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: Transition(duration)
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2017-10-21 19:09:31 +08:00
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{
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}
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2018-10-03 18:04:04 +08:00
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void e2d::EmergeTransition::Init(Scene * prev, Scene * next, Game * game)
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2018-04-17 11:41:33 +08:00
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{
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2018-10-03 18:04:04 +08:00
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Transition::Init(prev, next, game);
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2018-09-10 20:22:47 +08:00
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out_layer_param_.opacity = 1;
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in_layer_param_.opacity = 0;
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2018-04-17 11:41:33 +08:00
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}
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2018-09-04 22:42:34 +08:00
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void e2d::EmergeTransition::Update()
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2017-10-21 19:09:31 +08:00
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{
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2018-09-04 22:42:34 +08:00
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Transition::Update();
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2018-08-02 00:27:45 +08:00
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2018-09-11 15:12:25 +08:00
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out_layer_param_.opacity = 1 - process_;
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in_layer_param_.opacity = process_;
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2017-12-09 15:27:11 +08:00
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}
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