Magic_Game/src/kiwano-physics/Joint.cpp

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2019-10-18 11:50:46 +08:00
// Copyright (c) 2018-2019 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano-physics/Joint.h>
#include <kiwano-physics/World.h>
namespace kiwano
{
namespace physics
{
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//
// Joint
//
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Joint::Joint()
: joint_(nullptr)
, world_(nullptr)
, type_(Type::Unknown)
{
}
Joint::Joint(b2Joint* joint)
: Joint()
{
SetB2Joint(joint);
}
Joint::Joint(World* world, b2JointDef* joint_def)
: Joint()
{
world_ = world;
if (world_)
{
b2Joint* joint = world_->GetB2World()->CreateJoint(joint_def);
SetB2Joint(joint);
}
}
Joint::~Joint()
{
if (world_)
{
world_->RemoveJoint(this);
}
}
BodyPtr Joint::GetBodyA() const
{
KGE_ASSERT(joint_);
b2Body* body = joint_->GetBodyA();
return BodyPtr(static_cast<Body*>(body->GetUserData()));
}
BodyPtr Joint::GetBodyB() const
{
KGE_ASSERT(joint_);
b2Body* body = joint_->GetBodyB();
return BodyPtr(static_cast<Body*>(body->GetUserData()));
}
void Joint::SetB2Joint(b2Joint* joint)
{
joint_ = joint;
if (joint_)
{
type_ = Joint::Type(joint_->GetType());
}
}
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//
// DistanceJoint
//
DistanceJoint::DistanceJoint()
: Joint()
{
}
DistanceJoint::DistanceJoint(World* world, b2DistanceJointDef* def)
: Joint(world, def)
{
}
DistanceJointPtr DistanceJoint::Create(World* world, Param const& param)
{
KGE_ASSERT(param.body_a && param.body_b);
b2DistanceJointDef def;
def.bodyA = param.body_a->GetB2Body();
def.bodyB = param.body_b->GetB2Body();
def.localAnchorA = world->Stage2World(param.local_anchor_a);
def.localAnchorB = world->Stage2World(param.local_anchor_b);
def.length = world->Stage2World((param.body_a->GetWorldPoint(param.local_anchor_a) - param.body_b->GetWorldPoint(param.local_anchor_b)).Length());
DistanceJointPtr joint = new DistanceJoint(world, &def);
return joint;
}
}
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}