2018-04-02 23:01:38 +08:00
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#include "..\eaction.h"
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2017-10-19 12:48:58 +08:00
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2018-02-27 21:07:43 +08:00
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e2d::ActionRotateTo::ActionRotateTo(double duration, double rotation) :
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2018-02-07 16:37:12 +08:00
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ActionRotateBy(duration, 0)
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2017-10-19 12:48:58 +08:00
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{
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2017-10-21 19:09:31 +08:00
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m_nEndVal = rotation;
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2017-10-19 12:48:58 +08:00
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}
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2018-02-07 16:37:12 +08:00
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e2d::ActionRotateTo * e2d::ActionRotateTo::clone() const
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2017-10-19 12:48:58 +08:00
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{
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2018-02-07 16:37:12 +08:00
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return new ActionRotateTo(m_fDuration, m_nEndVal);
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2017-10-19 12:48:58 +08:00
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}
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2018-02-07 16:37:12 +08:00
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void e2d::ActionRotateTo::_init()
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2017-10-19 12:48:58 +08:00
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{
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2018-02-07 16:37:12 +08:00
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ActionRotateBy::_init();
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2017-10-19 12:48:58 +08:00
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m_nVariation = m_nEndVal - m_nBeginVal;
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}
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