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										 |  |  | // Copyright (c) 2016-2018 Easy2D - Nomango
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							|  |  |  | // 
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							|  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  | // 
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							|  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  | // 
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							|  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  | // THE SOFTWARE.
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							|  |  |  | 
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							|  |  |  | #include "EventDispatcher.h"
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							|  |  |  | #include "logs.h"
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							|  |  |  | namespace easy2d | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	void EventDispatcher::Dispatch(Event& evt) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		if (listeners_.IsEmpty()) | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 
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										 |  |  | 		EventListenerPtr next; | 
					
						
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										 |  |  | 		for (auto listener = listeners_.First(); listener; listener = next) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			next = listener->NextItem(); | 
					
						
							|  |  |  | 
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										 |  |  | 			if (listener->type_ == evt.type) | 
					
						
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										 |  |  | 			{ | 
					
						
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										 |  |  | 				listener->callback_(evt); | 
					
						
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										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void EventDispatcher::AddListener(EventListenerPtr const & listener) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		E2D_ASSERT(listener && "AddListener failed, NULL pointer exception"); | 
					
						
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										 |  |  | 
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							|  |  |  | 		if (listener) | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			listeners_.PushBack(listener); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void EventDispatcher::AddListener(EventType type, EventCallback callback, String const& name) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		EventListenerPtr listener = new EventListener(type, callback, name); | 
					
						
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										 |  |  | 		if (listener) | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			listeners_.PushBack(listener); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void EventDispatcher::StartListeners(String const & listener_name) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			if (listener->IsName(listener_name)) | 
					
						
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										 |  |  | 			{ | 
					
						
							|  |  |  | 				listener->Start(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void EventDispatcher::StopListeners(String const & listener_name) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | 
					
						
							|  |  |  | 		{ | 
					
						
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										 |  |  | 			if (listener->IsName(listener_name)) | 
					
						
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										 |  |  | 			{ | 
					
						
							|  |  |  | 				listener->Stop(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void EventDispatcher::RemoveListeners(String const & listener_name) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		EventListenerPtr next; | 
					
						
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										 |  |  | 		for (auto listener = listeners_.First(); listener; listener = next) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			next = listener->NextItem(); | 
					
						
							|  |  |  | 
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										 |  |  | 			if (listener->IsName(listener_name)) | 
					
						
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										 |  |  | 			{ | 
					
						
							|  |  |  | 				listeners_.Remove(listener); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	void EventDispatcher::StartListeners(EventType type) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			if (listener->type_ == type) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				listener->Start(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	void EventDispatcher::StopListeners(EventType type) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			if (listener->type_ == type) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				listener->Stop(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	void EventDispatcher::RemoveListeners(EventType type) | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		EventListenerPtr next; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		for (auto listener = listeners_.First(); listener; listener = next) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			next = listener->NextItem(); | 
					
						
							|  |  |  | 
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							|  |  |  | 			if (listener->type_ == type) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				listeners_.Remove(listener); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | } |