Magic_Game/src/kiwano/render/Frame.cpp

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// Copyright (c) 2016-2018 Kiwano - Nomango
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//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
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//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
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//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include <kiwano/render/Frame.h>
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#include <kiwano/render/TextureCache.h>
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namespace kiwano
{
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FramePtr Frame::Create(const String& file_path)
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{
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FramePtr ptr = memory::New<Frame>();
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if (ptr)
{
if (!ptr->Load(file_path))
return nullptr;
}
return ptr;
}
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FramePtr Frame::Create(const Resource& res)
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{
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FramePtr ptr = memory::New<Frame>();
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if (ptr)
{
if (!ptr->Load(res))
return nullptr;
}
return ptr;
}
FramePtr Frame::Create(TexturePtr texture)
{
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FramePtr ptr = memory::New<Frame>();
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if (ptr)
{
ptr->SetTexture(texture);
}
return ptr;
}
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Frame::Frame() {}
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bool Frame::Load(const String& file_path)
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{
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TexturePtr texture = TextureCache::GetInstance().AddOrGetTexture(file_path);
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if (texture->IsValid())
{
SetTexture(texture);
return true;
}
return false;
}
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bool Frame::Load(const Resource& res)
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{
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TexturePtr texture = TextureCache::GetInstance().AddOrGetTexture(res);
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if (texture->IsValid())
{
SetTexture(texture);
return true;
}
return false;
}
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void Frame::SetCropRect(const Rect& crop_rect)
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{
if (texture_->IsValid())
{
auto bitmap_size = texture_->GetSize();
crop_rect_.left_top.x = std::min(std::max(crop_rect.left_top.x, 0.f), bitmap_size.x);
crop_rect_.left_top.y = std::min(std::max(crop_rect.left_top.y, 0.f), bitmap_size.y);
crop_rect_.right_bottom.x = std::min(std::max(crop_rect.right_bottom.x, 0.f), bitmap_size.x);
crop_rect_.right_bottom.y = std::min(std::max(crop_rect.right_bottom.y, 0.f), bitmap_size.y);
}
}
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void Frame::SetTexture(TexturePtr texture)
{
texture_ = texture;
if (texture_->IsValid())
{
crop_rect_.left_top.x = crop_rect_.left_top.y = 0;
crop_rect_.right_bottom.x = texture_->GetWidth();
crop_rect_.right_bottom.y = texture_->GetHeight();
}
}
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} // namespace kiwano