40 lines
		
	
	
		
			598 B
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			40 lines
		
	
	
		
			598 B
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\eactions.h"
 | ||
|  | 
 | ||
|  | e2d::ActionNeverStop::ActionNeverStop(EAction * action) : | ||
|  | 	m_Action(action) | ||
|  | { | ||
|  | 	m_Action->retain(); | ||
|  | } | ||
|  | 
 | ||
|  | e2d::ActionNeverStop::~ActionNeverStop() | ||
|  | { | ||
|  | 	SafeRelease(&m_Action); | ||
|  | } | ||
|  | 
 | ||
|  | e2d::ActionNeverStop * e2d::ActionNeverStop::copy() const | ||
|  | { | ||
|  | 	return new ActionNeverStop(m_Action->copy()); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::ActionNeverStop::_init() | ||
|  | { | ||
|  | 	EAction::_init(); | ||
|  | 	m_Action->m_pTarget = m_pTarget; | ||
|  | 	m_Action->_init(); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::ActionNeverStop::_exec() | ||
|  | { | ||
|  | 	m_Action->_exec(); | ||
|  | 
 | ||
|  | 	if (m_Action->isEnding()) | ||
|  | 	{ | ||
|  | 		m_Action->_reset(); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::ActionNeverStop::_reset() | ||
|  | { | ||
|  | 	EAction::_reset(); | ||
|  | } |