50 lines
		
	
	
		
			953 B
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			50 lines
		
	
	
		
			953 B
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\eactions.h"
 | |||
|  | 
 | |||
|  | 
 | |||
|  | e2d::ActionOpacityBy::ActionOpacityBy(float duration, float opacity) : | |||
|  | 	Animation(duration) | |||
|  | { | |||
|  | 	m_nVariation = opacity; | |||
|  | } | |||
|  | 
 | |||
|  | e2d::ActionOpacityBy::~ActionOpacityBy() | |||
|  | { | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::ActionOpacityBy::_init() | |||
|  | { | |||
|  | 	Animation::_init(); | |||
|  | 	m_nBeginVal = m_pTarget->getOpacity(); | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::ActionOpacityBy::_exec() | |||
|  | { | |||
|  | 	while (Animation::_isDelayEnough()) | |||
|  | 	{ | |||
|  | 		// <20><><EFBFBD><EFBFBD><EFBFBD>ƶ<EFBFBD>λ<EFBFBD><CEBB>
 | |||
|  | 		float scale = static_cast<float>(m_nDuration) / m_nTotalDuration; | |||
|  | 		// <20>ƶ<EFBFBD> Sprite
 | |||
|  | 		m_pTarget->setOpacity(m_nBeginVal + m_nVariation * scale); | |||
|  | 		// <20>ж϶<D0B6><CFB6><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		if (_isEnd()) | |||
|  | 		{ | |||
|  | 			this->stop(); | |||
|  | 			break; | |||
|  | 		} | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::ActionOpacityBy::_reset() | |||
|  | { | |||
|  | 	Animation::_reset(); | |||
|  | } | |||
|  | 
 | |||
|  | e2d::ActionOpacityBy * e2d::ActionOpacityBy::copy() const | |||
|  | { | |||
|  | 	return new ActionOpacityBy(m_nAnimationInterval / 1000.0f, m_nVariation); | |||
|  | } | |||
|  | 
 | |||
|  | e2d::ActionOpacityBy * e2d::ActionOpacityBy::reverse() const | |||
|  | { | |||
|  | 	return new ActionOpacityBy(m_nTotalDuration / 1000.0f, -m_nVariation); | |||
|  | } |