93 lines
2.3 KiB
C
93 lines
2.3 KiB
C
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// Copyright (c) 2016-2018 Kiwano - Nomango
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#pragma once
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#include <kiwano/core/ObjectBase.h>
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#if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX
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#include <kiwano/render/DirectX/D2DDeviceResources.h>
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#endif
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namespace kiwano
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{
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KGE_DECLARE_SMART_PTR(NativeObject);
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/**
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* \addtogroup Render
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* @{
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*/
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/**
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* \~chinese
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* @brief 含有本机指针的对象
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*/
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class KGE_API NativeObject : public virtual ObjectBase
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{
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public:
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virtual bool IsValid() const;
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Any GetNativePointer() const;
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template <typename _NativeTy>
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_NativeTy GetNativePointer() const;
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void SetNativePointer(const Any& native_pointer);
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void ResetNativePointer();
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private:
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Any native_pointer_;
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};
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/** @} */
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inline bool NativeObject::IsValid() const
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{
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return native_pointer_.HasValue();
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}
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inline Any NativeObject::GetNativePointer() const
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{
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return native_pointer_;
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}
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template <typename _NativeTy>
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inline _NativeTy NativeObject::GetNativePointer() const
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{
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if (native_pointer_.HasValue())
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{
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return native_pointer_.Cast<_NativeTy>();
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}
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return _NativeTy();
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}
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inline void NativeObject::SetNativePointer(const Any& native_pointer)
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{
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native_pointer_ = native_pointer;
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}
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inline void NativeObject::ResetNativePointer()
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{
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native_pointer_.Clear();
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}
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} // namespace kiwano
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