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											2019-03-14 17:55:06 +08:00
										 |  |  |  | // Copyright (C) 2019 Nomango
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							|  |  |  |  | #pragma once
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							|  |  |  |  | #include "common.h"
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							|  |  |  |  | // Բ<><D4B2>
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											2019-04-11 14:40:54 +08:00
										 |  |  |  | KGE_DECLARE_SMART_PTR(Circle); | 
					
						
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											2019-03-14 17:55:06 +08:00
										 |  |  |  | class Circle | 
					
						
							|  |  |  |  | 	: public Sprite | 
					
						
							|  |  |  |  | { | 
					
						
							|  |  |  |  | public: | 
					
						
							|  |  |  |  | 	Circle(b2World* world, const Point& pos) | 
					
						
							|  |  |  |  | 	{ | 
					
						
							|  |  |  |  | 		Load(L"circle.png"); | 
					
						
							|  |  |  |  | 		SetAnchor(0.5f, 0.5f); | 
					
						
							|  |  |  |  | 		SetScale(0.7f); | 
					
						
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							|  |  |  |  | 		b2BodyDef bodyDef; | 
					
						
							|  |  |  |  | 		bodyDef.type = b2_dynamicBody; | 
					
						
							|  |  |  |  | 		bodyDef.position = Vec2Convert(pos); | 
					
						
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							|  |  |  |  | 		b2Body* body = world->CreateBody(&bodyDef); | 
					
						
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							|  |  |  |  | 		SetUserData(body); | 
					
						
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							|  |  |  |  | 		b2CircleShape shape; | 
					
						
							|  |  |  |  | 		shape.m_radius = GetWidth() / GLOBAL_SCALE / 2 * 0.7f; | 
					
						
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							|  |  |  |  | 		b2FixtureDef fixtureDef; | 
					
						
							|  |  |  |  | 		fixtureDef.shape = &shape; | 
					
						
							|  |  |  |  | 		fixtureDef.density = 1.0f; | 
					
						
							|  |  |  |  | 		fixtureDef.friction = 0.3f; | 
					
						
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							|  |  |  |  | 		body->CreateFixture(&fixtureDef); | 
					
						
							|  |  |  |  | 		body->SetUserData(this); | 
					
						
							|  |  |  |  | 	} | 
					
						
							|  |  |  |  | }; |