Magic_Game/Easy2D/Win/MciPlayer.h

30 lines
686 B
C
Raw Normal View History

#pragma once
class MciPlayer
{
public:
MciPlayer();
~MciPlayer();
void close();
bool open(const e2d::EString & pFileName, UINT uId);
bool open(const e2d::EString & pResouceName, const e2d::EString & pResouceType, const e2d::EString & musicExtension, UINT uId);
void play(int repeatTimes);
void pause();
void resume();
void stop();
void rewind();
bool isPlaying();
UINT getMusicID();
private:
friend LRESULT WINAPI _MciPlayerProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam);
void _sendCommand(int nCommand, DWORD_PTR param1 = 0, DWORD_PTR parma2 = 0);
MCIDEVICEID m_dev;
HWND m_wnd;
UINT m_nMusicID;
bool m_bPlaying;
int m_nRepeatTimes;
};