2018-04-21 21:24:46 +08:00
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#include "..\e2dtransition.h"
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#include "..\e2dnode.h"
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2017-10-21 19:09:31 +08:00
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2018-05-09 00:34:15 +08:00
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e2d::TransitionMove::TransitionMove(double duration, Direction direction)
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: Transition(duration)
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, _direction(direction)
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2017-10-21 19:09:31 +08:00
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{
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}
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2018-05-17 12:22:52 +08:00
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e2d::TransitionMove * e2d::TransitionMove::create(double moveDuration, Direction direction)
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{
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return Create<TransitionMove>(moveDuration, direction);
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}
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2018-04-17 01:11:56 +08:00
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void e2d::TransitionMove::_init(Scene * prev, Scene * next)
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2017-10-21 19:09:31 +08:00
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{
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2018-05-09 00:34:15 +08:00
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Transition::_init(prev, next);
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2018-04-17 01:11:56 +08:00
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2018-05-09 00:34:15 +08:00
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double width = _windowSize.width;
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double height = _windowSize.height;
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if (_direction == Direction::UP)
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2017-10-21 19:09:31 +08:00
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{
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2018-05-09 00:34:15 +08:00
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_posDelta = Vector(0, -height);
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_startPos = Point(0, height);
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2017-10-21 19:09:31 +08:00
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}
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2018-05-09 00:34:15 +08:00
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else if (_direction == Direction::DOWN)
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2017-10-21 19:09:31 +08:00
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{
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2018-05-09 00:34:15 +08:00
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_posDelta = Vector(0, height);
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_startPos = Point(0, -height);
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2017-10-21 19:09:31 +08:00
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}
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2018-05-09 00:34:15 +08:00
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else if (_direction == Direction::LEFT)
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2017-10-21 19:09:31 +08:00
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{
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2018-05-09 00:34:15 +08:00
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_posDelta = Vector(-width, 0);
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_startPos = Point(width, 0);
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2017-10-21 19:09:31 +08:00
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}
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2018-05-09 00:34:15 +08:00
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else if (_direction == Direction::RIGHT)
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2017-10-21 19:09:31 +08:00
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{
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2018-05-09 00:34:15 +08:00
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_posDelta = Vector(width, 0);
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_startPos = Point(-width, 0);
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2017-10-21 19:09:31 +08:00
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}
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2018-05-09 00:34:15 +08:00
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if (_outScene) _outScene->getRoot()->setPos(0, 0);
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_inScene->getRoot()->setPos(_startPos);
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2017-12-09 15:27:11 +08:00
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}
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2017-10-21 19:09:31 +08:00
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2018-04-17 11:41:33 +08:00
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void e2d::TransitionMove::_updateCustom()
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{
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2018-05-09 00:34:15 +08:00
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if (_outScene)
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2018-04-17 11:41:33 +08:00
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{
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2018-05-09 00:34:15 +08:00
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_outScene->getRoot()->setPos(_posDelta * _delta);
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2018-04-17 11:41:33 +08:00
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}
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2018-05-09 00:34:15 +08:00
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if (_inScene)
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2018-04-17 11:41:33 +08:00
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{
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2018-05-09 00:34:15 +08:00
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_inScene->getRoot()->setPos(_startPos + _posDelta * _delta);
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2018-04-17 11:41:33 +08:00
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}
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2018-05-08 20:03:29 +08:00
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if (_delta >= 1)
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2018-04-17 11:41:33 +08:00
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{
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this->_stop();
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}
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}
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2018-02-07 16:37:12 +08:00
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void e2d::TransitionMove::_reset()
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2017-12-09 15:27:11 +08:00
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{
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2018-05-09 00:34:15 +08:00
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if (_outScene) _outScene->getRoot()->setPos(0, 0);
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_inScene->getRoot()->setPos(0, 0);
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2017-10-21 19:09:31 +08:00
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}
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2017-12-09 15:27:11 +08:00
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