Magic_Game/core/Manager/ColliderManager.cpp

275 lines
5.4 KiB
C++
Raw Normal View History

#include "..\emanager.h"
#include "..\enode.h"
#include "..\ecollider.h"
#include "..\etool.h"
// <20><>ײ<EFBFBD><EFBFBD><E5BCAF>
static std::vector<e2d::Collider*> s_vColliders;
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
static std::vector<e2d::CollisionListener*> s_vListeners;
// <20><>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD>״̬
static bool s_bCollisionEnable = false;
2018-03-31 22:34:18 +08:00
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD>Ľڵ<C4BD>
static e2d::Node * s_pActiveNode = nullptr;
static e2d::Node * s_pPassiveNode = nullptr;
void e2d::ColliderManager::setEnable(bool bEnable)
{
s_bCollisionEnable = bEnable;
}
void e2d::ColliderManager::__update()
{
2018-03-31 22:34:18 +08:00
if (s_vListeners.size() == 0)
return;
for (size_t i = 0; i < s_vListeners.size(); i++)
{
auto pListener = s_vListeners[i];
// <20><><EFBFBD>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD>
if (pListener->m_bClear)
{
pListener->release();
s_vListeners.erase(s_vListeners.begin() + i);
}
else if (pListener->isRunning())
{
pListener->_update();
}
}
}
void e2d::ColliderManager::__updateCollider(e2d::Collider * pActiveCollider)
{
// <20>ж<EFBFBD><D0B6><EFBFBD>ײ<EFBFBD><D7B2><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>
if (!s_bCollisionEnable)
return;
Node* pActiveNode = pActiveCollider->m_pParentNode;
if (pActiveNode)
{
// <20><>ȡ<EFBFBD>ڵ<EFBFBD><DAB5><EFBFBD><EFBFBD>ڳ<EFBFBD><DAB3><EFBFBD>
Scene* pCurrentScene = pActiveNode->getParentScene();
// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for (size_t i = 0; i < s_vColliders.size(); i++)
{
auto pPassiveCollider = s_vColliders[i];
// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD>ͬһ<CDAC><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (pActiveCollider == pPassiveCollider)
continue;
// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>ײ<EFBFBD>ڵ<EFBFBD>
Node* pPassiveNode = pPassiveCollider->m_pParentNode;
// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD>ڵ<EFBFBD><DAB5>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD>ͬһ<CDAC><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if (pPassiveNode &&
pPassiveNode->getParentScene() == pCurrentScene)
{
// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7><EFBFBD><EFBFBD><EFBFBD><E0BBA5>ͻ<EFBFBD><CDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
2018-04-01 23:08:11 +08:00
auto IsCollideWith = [](Node * active, unsigned int hash) -> bool
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(collider, active->m_vColliders)
if (collider == hash)
return true;
return false;
};
if (IsCollideWith(pActiveNode, pPassiveNode->getHashName()))
{
// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><EFBFBD><E5BDBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int relation = pActiveCollider->getRelationWith(pPassiveCollider);
// <20><><EFBFBD><EFBFBD> UNKNOWN <20><> DISJOINT <20><><EFBFBD><EFBFBD>
if (relation != Relation::UNKNOWN && relation != Relation::DISJOINT)
{
2018-03-31 22:34:18 +08:00
s_pActiveNode = pActiveNode;
s_pPassiveNode = pPassiveNode;
pActiveNode->onCollide(pPassiveNode);
pPassiveNode->onCollide(pActiveNode);
pCurrentScene->onCollide(pActiveNode, pPassiveNode);
ColliderManager::__update();
}
}
}
}
}
2018-03-31 22:34:18 +08:00
s_pActiveNode = nullptr;
s_pPassiveNode = nullptr;
}
void e2d::ColliderManager::__add(CollisionListener * pListener)
{
WARN_IF(pListener == nullptr, "CollisionListener NULL pointer exception!");
if (pListener)
{
auto findListener = [](CollisionListener * pListener) -> bool
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(l, s_vListeners)
{
if (pListener == l)
{
return true;
}
}
return false;
};
bool bHasListener = findListener(pListener);
WARN_IF(bHasListener, "The CollisionListener is already added, cannot be added again!");
if (!bHasListener)
{
pListener->retain();
s_vListeners.push_back(pListener);
}
}
}
void e2d::ColliderManager::add(Function func, String name)
{
(new CollisionListener(func, name))->start();
}
void e2d::ColliderManager::start(String name)
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
if (pListener->getName() == name)
{
pListener->start();
}
}
}
void e2d::ColliderManager::stop(String name)
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
if (pListener->getName() == name)
{
pListener->stop();
}
}
}
void e2d::ColliderManager::clear(String name)
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
if (pListener->getName() == name)
{
pListener->stopAndClear();
}
}
}
void e2d::ColliderManager::startAll()
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
pListener->start();
}
}
void e2d::ColliderManager::stopAll()
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
pListener->stop();
}
}
void e2d::ColliderManager::clearAll()
{
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
pListener->stopAndClear();
}
}
std::vector<e2d::CollisionListener*> e2d::ColliderManager::get(String name)
{
std::vector<CollisionListener*> vListeners;
2018-04-01 23:08:11 +08:00
FOR_LOOP(pListener, s_vListeners)
{
if (pListener->getName() == name)
{
vListeners.push_back(pListener);
}
}
return std::move(vListeners);
}
std::vector<e2d::CollisionListener*> e2d::ColliderManager::getAll()
{
return s_vListeners;
}
e2d::Node * e2d::ColliderManager::getActiveNode()
{
return s_pActiveNode;
}
e2d::Node * e2d::ColliderManager::getPassiveNode()
{
return s_pPassiveNode;
}
e2d::Node* e2d::ColliderManager::isCausedBy(Node * pNode)
2018-03-31 22:34:18 +08:00
{
2018-04-01 00:04:33 +08:00
if (s_pActiveNode == pNode)
return s_pPassiveNode;
if (s_pPassiveNode == pNode)
return s_pActiveNode;
return nullptr;
2018-03-31 22:34:18 +08:00
}
e2d::Node* e2d::ColliderManager::isCausedBy(String name)
2018-03-31 22:34:18 +08:00
{
2018-04-01 00:04:33 +08:00
if (s_pActiveNode->getName() == name)
return s_pActiveNode;
if (s_pPassiveNode->getName() == name)
return s_pPassiveNode;
return nullptr;
2018-03-31 22:34:18 +08:00
}
void e2d::ColliderManager::__addCollider(Collider * pCollider)
{
if (pCollider)
{
if (pCollider->m_pParentNode)
{
WARN_IF(true, "ColliderManager::__add Failed! The shape is already added.");
return;
}
pCollider->retain();
s_vColliders.push_back(pCollider);
}
}
void e2d::ColliderManager::__removeCollider(Collider * pCollider)
{
if (pCollider)
{
for (size_t i = 0; i < s_vColliders.size(); i++)
{
if (s_vColliders[i] == pCollider)
{
SafeRelease(&pCollider);
s_vColliders.erase(s_vColliders.begin() + i);
return;
}
}
}
}
void e2d::ColliderManager::__uninit()
{
FOR_LOOP(listener, s_vListeners)
{
SafeRelease(&listener);
}
s_vListeners.clear();
}