202 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
		
		
			
		
	
	
			202 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
|  | #pragma once
 | |||
|  | #include "ebase.h"
 | |||
|  | 
 | |||
|  | 
 | |||
|  | namespace e2d | |||
|  | { | |||
|  | 
 | |||
|  | 
 | |||
|  | class ColliderManager; | |||
|  | 
 | |||
|  | // <20><>ײ<EFBFBD><D7B2>
 | |||
|  | class Collider : | |||
|  | 	public Object | |||
|  | { | |||
|  | 	friend ColliderManager; | |||
|  | 	friend Node; | |||
|  | 
 | |||
|  | public: | |||
|  | 	Collider(); | |||
|  | 
 | |||
|  | 	virtual ~Collider(); | |||
|  | 
 | |||
|  | 	// <20>ж<EFBFBD><D0B6><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2><EFBFBD>Ľ<EFBFBD><C4BD><EFBFBD><EFBFBD><EFBFBD>ϵ
 | |||
|  | 	virtual int getRelationWith( | |||
|  | 		Collider * pCollider | |||
|  | 	) const; | |||
|  | 
 | |||
|  | 	// <20><>ȡ<EFBFBD><C8A1><EFBFBD>ڵ<EFBFBD>
 | |||
|  | 	Node * getParentNode() const; | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD>û<EFBFBD><C3BB>رո<D8B1><D5B8><EFBFBD>ײ<EFBFBD><D7B2>
 | |||
|  | 	virtual void setEnable( | |||
|  | 		bool bEnable | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2><EFBFBD>Ŀɼ<C4BF><C9BC><EFBFBD>
 | |||
|  | 	void setVisiable( | |||
|  | 		bool bVisiable | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><EFBFBD>ɫ
 | |||
|  | 	void setColor( | |||
|  | 		UINT32 color | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><CDB8><EFBFBD><EFBFBD>
 | |||
|  | 	void setOpacity( | |||
|  | 		double opacity | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD>ô<EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD>
 | |||
|  | 	void setAutoResize( | |||
|  | 		bool bEnable | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><>ȡ ID2D1Geometry <20><><EFBFBD><EFBFBD>
 | |||
|  | 	virtual ID2D1Geometry * getD2dGeometry() const = 0; | |||
|  | 
 | |||
|  | protected: | |||
|  | 	// ת<><D7AA><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2>
 | |||
|  | 	virtual void _transform(); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
 | |||
|  | 	virtual void _resize() = 0; | |||
|  | 
 | |||
|  | 	// <20><>Ⱦ<EFBFBD><C8BE>ײ<EFBFBD><D7B2>
 | |||
|  | 	virtual void _render(); | |||
|  | 
 | |||
|  | protected: | |||
|  | 	bool	m_bEnable; | |||
|  | 	bool	m_bIsVisiable; | |||
|  | 	bool	m_bAutoResize; | |||
|  | 	UINT32	m_nColor; | |||
|  | 	float	m_fOpacity; | |||
|  | 	Node *	m_pParentNode; | |||
|  | 	ID2D1TransformedGeometry * m_pTransformedGeometry; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // <20><><EFBFBD><EFBFBD>
 | |||
|  | class ColliderRect : | |||
|  | 	public Collider | |||
|  | { | |||
|  | public: | |||
|  | 	// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>Ĭ<EFBFBD>Ͼ<EFBFBD><CFBE><EFBFBD>
 | |||
|  | 	ColliderRect(); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͻ<EFBFBD><CFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϳ<EFBFBD><CDBF>ߴ<EFBFBD><DFB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 	ColliderRect( | |||
|  | 		double x, | |||
|  | 		double y, | |||
|  | 		double width, | |||
|  | 		double height | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ͽڵ<CDBD>λ<EFBFBD>ô<EFBFBD>С<EFBFBD><D0A1>ͬ<EFBFBD>ľ<EFBFBD><C4BE><EFBFBD>
 | |||
|  | 	ColliderRect( | |||
|  | 		Node * node | |||
|  | 	); | |||
|  | 
 | |||
|  | 	virtual ~ColliderRect(); | |||
|  | 
 | |||
|  | 	// <20>ľ<DEB8><C4BE>δ<EFBFBD>С
 | |||
|  | 	void setRect( | |||
|  | 		double left, | |||
|  | 		double top, | |||
|  | 		double right, | |||
|  | 		double bottom | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><>ȡ ID2D1Geometry <20><><EFBFBD><EFBFBD>
 | |||
|  | 	virtual ID2D1RectangleGeometry * getD2dGeometry() const override; | |||
|  | 
 | |||
|  | protected: | |||
|  | 	// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
 | |||
|  | 	virtual void _resize(); | |||
|  | 
 | |||
|  | protected: | |||
|  | 	ID2D1RectangleGeometry * m_pD2dRectangle; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // Բ<><D4B2>
 | |||
|  | class ColliderCircle : | |||
|  | 	public Collider | |||
|  | { | |||
|  | public: | |||
|  | 	// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>Ĭ<EFBFBD><C4AC>Բ<EFBFBD><D4B2>
 | |||
|  | 	ColliderCircle(); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD>Բ<EFBFBD>ĺͰ뾶<CDB0><EBBEB6><EFBFBD><EFBFBD>Բ<EFBFBD><D4B2>
 | |||
|  | 	ColliderCircle( | |||
|  | 		Point center, | |||
|  | 		double radius | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ͽڵ<CDBD>λ<EFBFBD>ô<EFBFBD>С<EFBFBD><D0A1>ͬ<EFBFBD><CDAC>Բ<EFBFBD><D4B2>
 | |||
|  | 	ColliderCircle( | |||
|  | 		Node * node | |||
|  | 	); | |||
|  | 
 | |||
|  | 	virtual ~ColliderCircle(); | |||
|  | 
 | |||
|  | 	// <20><EFBFBD>Բ<EFBFBD>δ<EFBFBD>С
 | |||
|  | 	void setCircle( | |||
|  | 		Point center, | |||
|  | 		double radius | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><>ȡ ID2D1Geometry <20><><EFBFBD><EFBFBD>
 | |||
|  | 	virtual ID2D1EllipseGeometry * getD2dGeometry() const override; | |||
|  | 
 | |||
|  | protected: | |||
|  | 	// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
 | |||
|  | 	virtual void _resize(); | |||
|  | 
 | |||
|  | protected: | |||
|  | 	ID2D1EllipseGeometry * m_pD2dCircle; | |||
|  | }; | |||
|  | 
 | |||
|  | 
 | |||
|  | // <20><>Բ<EFBFBD><D4B2>
 | |||
|  | class ColliderEllipse : | |||
|  | 	public Collider | |||
|  | { | |||
|  | public: | |||
|  | 	// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>Ĭ<EFBFBD><C4AC><EFBFBD><EFBFBD>Բ
 | |||
|  | 	ColliderEllipse(); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD>Բ<EFBFBD>ĺͰ뾶<CDB0><EBBEB6><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Բ
 | |||
|  | 	ColliderEllipse( | |||
|  | 		Point center, | |||
|  | 		double radiusX, | |||
|  | 		double radiusY | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD>ͽڵ<CDBD>λ<EFBFBD>ô<EFBFBD>С<EFBFBD><D0A1>ͬ<EFBFBD><CDAC><EFBFBD><EFBFBD>Բ
 | |||
|  | 	ColliderEllipse( | |||
|  | 		Node * node | |||
|  | 	); | |||
|  | 
 | |||
|  | 	virtual ~ColliderEllipse(); | |||
|  | 
 | |||
|  | 	// <20><EFBFBD><DEB8><EFBFBD>Բ<EFBFBD><D4B2>С
 | |||
|  | 	void setEllipse( | |||
|  | 		Point center, | |||
|  | 		double radiusX, | |||
|  | 		double radiusY | |||
|  | 	); | |||
|  | 
 | |||
|  | 	// <20><>ȡ ID2D1Geometry <20><><EFBFBD><EFBFBD>
 | |||
|  | 	virtual ID2D1EllipseGeometry * getD2dGeometry() const override; | |||
|  | 
 | |||
|  | protected: | |||
|  | 	// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
 | |||
|  | 	virtual void _resize(); | |||
|  | 
 | |||
|  | protected: | |||
|  | 	ID2D1EllipseGeometry * m_pD2dEllipse; | |||
|  | }; | |||
|  | 
 | |||
|  | } |