Magic_Game/src/kiwano/2d/Canvas.h

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// Copyright (c) 2016-2018 Kiwano - Nomango
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//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
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//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
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//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
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#include <kiwano/2d/Actor.h>
#include <kiwano/render/Frame.h>
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#include <kiwano/render/ShapeMaker.h>
#include <kiwano/render/RenderContext.h>
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namespace kiwano
{
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KGE_DECLARE_SMART_PTR(Canvas);
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KGE_DECLARE_SMART_PTR(CanvasRenderContext);
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/**
* \addtogroup Actors
* @{
*/
/**
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*/
class KGE_API Canvas : public Actor
{
public:
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Canvas();
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/// @param size <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>С
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Canvas(const Size& size);
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CanvasRenderContextPtr GetContext2D() const;
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void ResizeAndClear(Size size);
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/// @brief <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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TexturePtr ExportToTexture() const;
void OnRender(RenderContext& ctx) override;
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private:
void RecreateContext(Size* size);
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private:
TexturePtr texture_cached_;
RenderContextPtr render_ctx_;
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};
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class KGE_API CanvasRenderContext : public ObjectBase
{
public:
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void BeginDraw();
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void EndDraw();
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/// @param shape <20><>״
void DrawShape(ShapePtr shape);
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void DrawLine(const Point& begin, const Point& end);
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void DrawCircle(const Point& center, float radius);
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void DrawEllipse(const Point& center, const Vec2& radius);
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void DrawRect(const Rect& rect);
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void DrawRoundedRect(const Rect& rect, const Vec2& radius);
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/// @param shape <20><>״
void FillShape(ShapePtr shape);
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void FillCircle(const Point& center, float radius);
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void FillEllipse(const Point& center, const Vec2& radius);
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void FillRect(const Rect& rect);
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void FillRoundedRect(const Rect& rect, const Vec2& radius);
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/// @param frame ͼ<><CDBC>֡
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void DrawFrame(FramePtr frame, const Point& pos);
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void DrawFrame(FramePtr frame, const Point& pos, const Size& size);
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/// @param text <20><><EFBFBD><EFBFBD>
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void DrawTextLayout(const String& text, const TextStyle& style, const Point& point);
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void DrawTextLayout(TextLayoutPtr layout, const Point& point);
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void Clear();
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/// @param clear_color <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ
void Clear(const Color& clear_color);
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void SetFillColor(const Color& color);
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/// @param[in] brush <20><><EFBFBD>仭ˢ
void SetFillBrush(BrushPtr brush);
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BrushPtr GetFillBrush() const;
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void SetStrokeColor(const Color& color);
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void SetStrokeBrush(BrushPtr brush);
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BrushPtr GetStrokeBrush() const;
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/// @param stroke_style <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ
void SetStrokeStyle(StrokeStylePtr stroke_style);
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StrokeStylePtr GetStrokeStyle() const;
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void PushClipRect(const Rect& clip_rect);
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void PopClipRect();
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/// @param layer ͼ<><CDBC>
void PushLayer(LayerPtr layer);
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void PopLayer();
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Size GetSize() const;
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void SetTransform(const Matrix3x2& matrix);
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void SetAntialiasMode(bool enabled);
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void SetTextAntialiasMode(TextAntialiasMode mode);
virtual ~CanvasRenderContext();
private:
friend class Canvas;
CanvasRenderContext(RenderContextPtr ctx);
private:
RenderContextPtr ctx_;
BrushPtr fill_brush_;
BrushPtr stroke_brush_;
StrokeStylePtr stroke_style_;
};
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/** @} */
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inline void CanvasRenderContext::BeginDraw()
{
KGE_ASSERT(ctx_);
ctx_->BeginDraw();
}
inline void CanvasRenderContext::EndDraw()
{
KGE_ASSERT(ctx_);
ctx_->EndDraw();
}
inline void CanvasRenderContext::DrawShape(ShapePtr shape)
{
KGE_ASSERT(ctx_);
if (shape)
{
ctx_->SetCurrentBrush(stroke_brush_);
ctx_->SetCurrentStrokeStyle(stroke_style_);
ctx_->DrawShape(*shape);
}
}
inline void CanvasRenderContext::DrawLine(const Point& begin, const Point& end)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(stroke_brush_);
ctx_->SetCurrentStrokeStyle(stroke_style_);
ctx_->DrawLine(begin, end);
}
inline void CanvasRenderContext::DrawCircle(const Point& center, float radius)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(stroke_brush_);
ctx_->SetCurrentStrokeStyle(stroke_style_);
ctx_->DrawCircle(center, radius);
}
inline void CanvasRenderContext::DrawEllipse(const Point& center, const Vec2& radius)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(stroke_brush_);
ctx_->SetCurrentStrokeStyle(stroke_style_);
ctx_->DrawEllipse(center, radius);
}
inline void CanvasRenderContext::DrawRect(const Rect& rect)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(stroke_brush_);
ctx_->SetCurrentStrokeStyle(stroke_style_);
ctx_->DrawRectangle(rect);
}
inline void CanvasRenderContext::DrawRoundedRect(const Rect& rect, const Vec2& radius)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(stroke_brush_);
ctx_->SetCurrentStrokeStyle(stroke_style_);
ctx_->DrawRoundedRectangle(rect, radius);
}
inline void CanvasRenderContext::FillShape(ShapePtr shape)
{
KGE_ASSERT(ctx_);
if (shape)
{
ctx_->SetCurrentBrush(fill_brush_);
ctx_->FillShape(*shape);
}
}
inline void CanvasRenderContext::FillCircle(const Point& center, float radius)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(fill_brush_);
ctx_->FillCircle(center, radius);
}
inline void CanvasRenderContext::FillEllipse(const Point& center, const Vec2& radius)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(fill_brush_);
ctx_->FillEllipse(center, radius);
}
inline void CanvasRenderContext::FillRect(const Rect& rect)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(fill_brush_);
ctx_->FillRectangle(rect);
}
inline void CanvasRenderContext::FillRoundedRect(const Rect& rect, const Vec2& radius)
{
KGE_ASSERT(ctx_);
ctx_->SetCurrentBrush(fill_brush_);
ctx_->FillRoundedRectangle(rect, radius);
}
inline void CanvasRenderContext::DrawFrame(FramePtr frame, const Point& pos)
{
if (frame)
{
Size frame_size = frame->GetSize();
this->DrawFrame(frame, pos, frame_size);
}
}
inline void CanvasRenderContext::DrawFrame(FramePtr frame, const Point& pos, const Size& size)
{
KGE_ASSERT(ctx_);
if (frame)
{
ctx_->DrawFrame(frame, Rect(pos, size));
}
}
inline void CanvasRenderContext::DrawTextLayout(const String& text, const TextStyle& style, const Point& point)
{
TextLayoutPtr layout = MakePtr<TextLayout>(text, style);
this->DrawTextLayout(layout, point);
}
inline void CanvasRenderContext::DrawTextLayout(TextLayoutPtr layout, const Point& point)
{
KGE_ASSERT(ctx_);
if (layout)
{
ctx_->DrawTextLayout(*layout, point);
}
}
inline void CanvasRenderContext::Clear()
{
KGE_ASSERT(ctx_);
ctx_->Clear();
}
inline void CanvasRenderContext::Clear(const Color& clear_color)
{
KGE_ASSERT(ctx_);
ctx_->Clear(clear_color);
}
inline void CanvasRenderContext::SetFillColor(const Color& color)
{
if (!fill_brush_)
{
fill_brush_ = MakePtr<Brush>();
}
fill_brush_->SetColor(color);
}
inline void CanvasRenderContext::SetFillBrush(BrushPtr brush)
{
fill_brush_ = brush;
}
inline BrushPtr CanvasRenderContext::GetFillBrush() const
{
return fill_brush_;
}
inline void CanvasRenderContext::SetStrokeBrush(BrushPtr brush)
{
stroke_brush_ = brush;
}
inline void CanvasRenderContext::SetStrokeColor(const Color& color)
{
if (!stroke_brush_)
{
stroke_brush_ = MakePtr<Brush>();
}
stroke_brush_->SetColor(color);
}
inline BrushPtr CanvasRenderContext::GetStrokeBrush() const
{
return stroke_brush_;
}
inline void CanvasRenderContext::SetStrokeStyle(StrokeStylePtr stroke_style)
{
stroke_style_ = stroke_style;
}
inline StrokeStylePtr CanvasRenderContext::GetStrokeStyle() const
{
return stroke_style_;
}
inline void CanvasRenderContext::PushClipRect(const Rect& clip_rect)
{
KGE_ASSERT(ctx_);
ctx_->PushClipRect(clip_rect);
}
inline void CanvasRenderContext::PopClipRect()
{
KGE_ASSERT(ctx_);
ctx_->PopClipRect();
}
inline void CanvasRenderContext::PushLayer(LayerPtr layer)
{
KGE_ASSERT(ctx_);
if (layer)
{
ctx_->PushLayer(*layer);
}
}
inline void CanvasRenderContext::PopLayer()
{
KGE_ASSERT(ctx_);
ctx_->PopLayer();
}
inline Size CanvasRenderContext::GetSize() const
{
KGE_ASSERT(ctx_);
return ctx_->GetSize();
}
inline void CanvasRenderContext::SetTransform(const Matrix3x2& matrix)
{
KGE_ASSERT(ctx_);
ctx_->SetTransform(matrix);
}
inline void CanvasRenderContext::SetAntialiasMode(bool enabled)
{
KGE_ASSERT(ctx_);
ctx_->SetAntialiasMode(enabled);
}
inline void CanvasRenderContext::SetTextAntialiasMode(TextAntialiasMode mode)
{
KGE_ASSERT(ctx_);
ctx_->SetTextAntialiasMode(mode);
}
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} // namespace kiwano