2019-04-11 14:40:54 +08:00
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// Copyright (c) 2016-2018 Kiwano - Nomango
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2019-03-31 01:37:06 +08:00
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#include "Node.h"
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#include "Action.h"
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#include "Scene.h"
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#include "../base/logs.h"
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#include "../renderer/render.h"
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2019-04-11 14:40:54 +08:00
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namespace kiwano
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2019-03-31 01:37:06 +08:00
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{
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namespace
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{
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float default_anchor_x = 0.f;
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float default_anchor_y = 0.f;
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}
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void Node::SetDefaultAnchor(float anchor_x, float anchor_y)
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{
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default_anchor_x = anchor_x;
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default_anchor_y = anchor_y;
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}
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Node::Node()
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: visible_(true)
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, update_pausing_(false)
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, hover_(false)
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, pressed_(false)
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, responsible_(false)
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, dirty_transform_(false)
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, dirty_transform_inverse_(false)
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2019-07-29 13:42:13 +08:00
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, cascade_opacity_(false)
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2019-03-31 01:37:06 +08:00
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, parent_(nullptr)
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, scene_(nullptr)
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, hash_name_(0)
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, z_order_(0)
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, opacity_(1.f)
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2019-07-29 13:42:13 +08:00
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, displayed_opacity_(1.f)
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2019-03-31 01:37:06 +08:00
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, anchor_(default_anchor_x, default_anchor_y)
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{
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}
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void Node::Update(Duration dt)
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{
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2019-05-03 15:27:18 +08:00
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if (!update_pausing_)
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{
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UpdateActions(this, dt);
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UpdateTimers(dt);
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2019-03-31 01:37:06 +08:00
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2019-05-03 15:27:18 +08:00
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if (cb_update_)
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cb_update_(dt);
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2019-03-31 01:37:06 +08:00
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2019-05-03 15:27:18 +08:00
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OnUpdate(dt);
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}
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2019-03-31 01:37:06 +08:00
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if (!children_.IsEmpty())
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{
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NodePtr next;
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for (auto child = children_.First(); child; child = next)
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{
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next = child->NextItem();
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child->Update(dt);
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}
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}
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}
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void Node::Render()
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{
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if (!visible_)
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return;
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UpdateTransform();
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if (children_.IsEmpty())
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{
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PrepareRender();
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OnRender();
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}
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else
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{
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// render children those are less than 0 in Z-Order
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Node* child = children_.First().Get();
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while (child)
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{
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if (child->GetZOrder() >= 0)
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break;
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child->Render();
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child = child->NextItem().Get();
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}
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PrepareRender();
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OnRender();
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while (child)
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{
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child->Render();
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child = child->NextItem().Get();
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}
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}
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}
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void Node::Dispatch(Event& evt)
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{
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if (!visible_)
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return;
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NodePtr prev;
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for (auto child = children_.Last(); child; child = prev)
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{
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prev = child->PrevItem();
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child->Dispatch(evt);
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}
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if (responsible_ && MouseEvent::Check(evt.type))
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{
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if (evt.type == Event::MouseMove)
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{
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if (!evt.target && ContainsPoint(Point{ evt.mouse.x, evt.mouse.y }))
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{
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evt.target = this;
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if (!hover_)
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{
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hover_ = true;
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Event hover = evt;
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hover.type = Event::MouseHover;
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EventDispatcher::Dispatch(hover);
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}
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}
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else if (hover_)
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{
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hover_ = false;
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pressed_ = false;
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Event out = evt;
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out.target = this;
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out.type = Event::MouseOut;
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EventDispatcher::Dispatch(out);
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}
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}
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if (evt.type == Event::MouseBtnDown && hover_)
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{
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pressed_ = true;
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evt.target = this;
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}
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if (evt.type == Event::MouseBtnUp && pressed_)
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{
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pressed_ = false;
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evt.target = this;
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Event click = evt;
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click.type = Event::Click;
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EventDispatcher::Dispatch(click);
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}
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}
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EventDispatcher::Dispatch(evt);
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}
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Matrix const & Node::GetTransformMatrix() const
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{
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UpdateTransform();
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return transform_matrix_;
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}
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Matrix const & Node::GetTransformInverseMatrix() const
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{
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UpdateTransform();
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if (dirty_transform_inverse_)
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{
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2019-07-29 12:58:17 +08:00
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transform_matrix_inverse_ = transform_matrix_.Invert();
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2019-03-31 01:37:06 +08:00
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dirty_transform_inverse_ = false;
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}
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return transform_matrix_inverse_;
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}
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void Node::UpdateTransform() const
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{
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if (!dirty_transform_)
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return;
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dirty_transform_ = false;
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dirty_transform_inverse_ = true;
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2019-07-29 12:58:17 +08:00
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if (is_fast_transform_)
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{
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transform_matrix_ = Matrix::Translation(transform_.position);
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}
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else
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{
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// matrix multiplication is optimized by expression template
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transform_matrix_ = Matrix::Scaling(transform_.scale)
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* Matrix::Skewing(transform_.skew)
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* Matrix::Rotation(transform_.rotation)
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* Matrix::Translation(transform_.position);
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}
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2019-03-31 01:37:06 +08:00
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2019-07-30 10:46:01 +08:00
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transform_matrix_.Translate(Point{ -size_.x * anchor_.x, -size_.y * anchor_.y });
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2019-03-31 01:37:06 +08:00
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if (parent_)
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2019-07-29 12:58:17 +08:00
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{
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2019-03-31 01:37:06 +08:00
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transform_matrix_ = transform_matrix_ * parent_->transform_matrix_;
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2019-07-29 12:58:17 +08:00
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}
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2019-03-31 01:37:06 +08:00
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// update children's transform
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for (Node* child = children_.First().Get(); child; child = child->NextItem().Get())
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child->dirty_transform_ = true;
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}
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void Node::UpdateOpacity()
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{
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2019-07-29 13:42:13 +08:00
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if (parent_ && parent_->IsCascadeOpacityEnabled())
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{
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displayed_opacity_ = opacity_ * parent_->displayed_opacity_;
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}
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else
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2019-03-31 01:37:06 +08:00
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{
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2019-07-29 13:42:13 +08:00
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displayed_opacity_ = opacity_;
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2019-03-31 01:37:06 +08:00
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}
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2019-07-29 13:42:13 +08:00
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2019-03-31 01:37:06 +08:00
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for (Node* child = children_.First().Get(); child; child = child->NextItem().Get())
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{
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child->UpdateOpacity();
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}
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}
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void Node::SetScene(Scene* scene)
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{
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if (scene && scene_ != scene)
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{
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scene_ = scene;
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for (Node* child = children_.First().Get(); child; child = child->NextItem().Get())
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{
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child->scene_ = scene;
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}
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}
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}
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2019-06-06 12:56:38 +08:00
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void Node::Reorder()
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2019-03-31 01:37:06 +08:00
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{
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if (parent_)
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{
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NodePtr me = this;
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parent_->children_.Remove(me);
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Node* sibling = parent_->children_.Last().Get();
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2019-06-06 12:56:38 +08:00
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if (sibling && sibling->GetZOrder() > z_order_)
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2019-03-31 01:37:06 +08:00
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{
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sibling = sibling->PrevItem().Get();
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while (sibling)
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{
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2019-06-06 12:56:38 +08:00
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if (sibling->GetZOrder() <= z_order_)
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2019-03-31 01:37:06 +08:00
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break;
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sibling = sibling->PrevItem().Get();
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}
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}
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if (sibling)
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{
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parent_->children_.InsertAfter(me, sibling);
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}
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else
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{
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parent_->children_.PushFront(me);
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}
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}
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}
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2019-06-06 12:56:38 +08:00
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void Node::SetZOrder(int zorder)
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{
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if (z_order_ != zorder)
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{
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z_order_ = zorder;
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Reorder();
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}
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}
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2019-03-31 01:37:06 +08:00
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void Node::SetOpacity(float opacity)
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{
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if (opacity_ == opacity)
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return;
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2019-07-29 13:42:13 +08:00
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displayed_opacity_ = opacity_ = std::min(std::max(opacity, 0.f), 1.f);
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UpdateOpacity();
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}
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void Node::SetCascadeOpacityEnabled(bool enabled)
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{
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if (cascade_opacity_ == enabled)
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return;
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cascade_opacity_ = enabled;
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2019-03-31 01:37:06 +08:00
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UpdateOpacity();
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}
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void Node::SetAnchorX(float anchor_x)
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{
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this->SetAnchor(anchor_x, anchor_.y);
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}
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void Node::SetAnchorY(float anchor_y)
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{
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this->SetAnchor(anchor_.x, anchor_y);
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}
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void Node::SetAnchor(float anchor_x, float anchor_y)
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{
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if (anchor_.x == anchor_x && anchor_.y == anchor_y)
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return;
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anchor_.x = anchor_x;
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anchor_.y = anchor_y;
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dirty_transform_ = true;
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}
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2019-04-08 14:15:27 +08:00
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void Node::SetAnchor(Point const& anchor)
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{
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this->SetAnchor(anchor.x, anchor.y);
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}
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2019-03-31 01:37:06 +08:00
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void Node::SetWidth(float width)
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{
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this->SetSize(width, size_.y);
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}
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void Node::SetHeight(float height)
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{
|
|
|
|
|
this->SetSize(size_.x, height);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetSize(const Size& size)
|
|
|
|
|
{
|
|
|
|
|
this->SetSize(size.x, size.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetSize(float width, float height)
|
|
|
|
|
{
|
|
|
|
|
if (size_.x == width && size_.y == height)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
size_.x = width;
|
|
|
|
|
size_.y = height;
|
|
|
|
|
dirty_transform_ = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetTransform(Transform const& transform)
|
|
|
|
|
{
|
|
|
|
|
transform_ = transform;
|
|
|
|
|
dirty_transform_ = true;
|
2019-07-29 12:58:17 +08:00
|
|
|
is_fast_transform_ = false;
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetVisible(bool val)
|
|
|
|
|
{
|
|
|
|
|
visible_ = val;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetName(String const& name)
|
|
|
|
|
{
|
|
|
|
|
if (!IsName(name))
|
|
|
|
|
{
|
|
|
|
|
Object::SetName(name);
|
|
|
|
|
hash_name_ = std::hash<String>{}(name);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetPositionX(float x)
|
|
|
|
|
{
|
|
|
|
|
this->SetPosition(x, transform_.position.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetPositionY(float y)
|
|
|
|
|
{
|
|
|
|
|
this->SetPosition(transform_.position.x, y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetPosition(const Point & p)
|
|
|
|
|
{
|
|
|
|
|
this->SetPosition(p.x, p.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetPosition(float x, float y)
|
|
|
|
|
{
|
|
|
|
|
if (transform_.position.x == x && transform_.position.y == y)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
transform_.position.x = x;
|
|
|
|
|
transform_.position.y = y;
|
|
|
|
|
dirty_transform_ = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::Move(float x, float y)
|
|
|
|
|
{
|
|
|
|
|
this->SetPosition(transform_.position.x + x, transform_.position.y + y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::Move(const Point & v)
|
|
|
|
|
{
|
|
|
|
|
this->Move(v.x, v.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetScaleX(float scale_x)
|
|
|
|
|
{
|
|
|
|
|
this->SetScale(scale_x, transform_.scale.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetScaleY(float scale_y)
|
|
|
|
|
{
|
|
|
|
|
this->SetScale(transform_.scale.x, scale_y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetScale(float scale)
|
|
|
|
|
{
|
|
|
|
|
this->SetScale(scale, scale);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetScale(float scale_x, float scale_y)
|
|
|
|
|
{
|
|
|
|
|
if (transform_.scale.x == scale_x && transform_.scale.y == scale_y)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
transform_.scale.x = scale_x;
|
|
|
|
|
transform_.scale.y = scale_y;
|
|
|
|
|
dirty_transform_ = true;
|
2019-07-29 12:58:17 +08:00
|
|
|
is_fast_transform_ = false;
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
|
2019-04-08 14:15:27 +08:00
|
|
|
void Node::SetScale(Point const& scale)
|
|
|
|
|
{
|
|
|
|
|
this->SetScale(scale.x, scale.y);
|
|
|
|
|
}
|
|
|
|
|
|
2019-03-31 01:37:06 +08:00
|
|
|
void Node::SetSkewX(float skew_x)
|
|
|
|
|
{
|
|
|
|
|
this->SetSkew(skew_x, transform_.skew.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetSkewY(float skew_y)
|
|
|
|
|
{
|
|
|
|
|
this->SetSkew(transform_.skew.x, skew_y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetSkew(float skew_x, float skew_y)
|
|
|
|
|
{
|
|
|
|
|
if (transform_.skew.x == skew_x && transform_.skew.y == skew_y)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
transform_.skew.x = skew_x;
|
|
|
|
|
transform_.skew.y = skew_y;
|
|
|
|
|
dirty_transform_ = true;
|
2019-07-29 12:58:17 +08:00
|
|
|
is_fast_transform_ = false;
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
|
2019-04-08 14:15:27 +08:00
|
|
|
void Node::SetSkew(Point const& skew)
|
|
|
|
|
{
|
|
|
|
|
this->SetSkew(skew.x, skew.y);
|
|
|
|
|
}
|
|
|
|
|
|
2019-03-31 01:37:06 +08:00
|
|
|
void Node::SetRotation(float angle)
|
|
|
|
|
{
|
|
|
|
|
if (transform_.rotation == angle)
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
transform_.rotation = angle;
|
|
|
|
|
dirty_transform_ = true;
|
2019-07-29 12:58:17 +08:00
|
|
|
is_fast_transform_ = false;
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
|
2019-05-03 15:27:18 +08:00
|
|
|
void Node::AddChild(NodePtr child)
|
2019-03-31 01:37:06 +08:00
|
|
|
{
|
2019-04-11 14:40:54 +08:00
|
|
|
KGE_ASSERT(child && "Node::AddChild failed, NULL pointer exception");
|
2019-03-31 01:37:06 +08:00
|
|
|
|
|
|
|
|
if (child)
|
|
|
|
|
{
|
2019-04-11 14:40:54 +08:00
|
|
|
#ifdef KGE_DEBUG
|
2019-03-31 01:37:06 +08:00
|
|
|
|
|
|
|
|
if (child->parent_)
|
2019-04-11 14:40:54 +08:00
|
|
|
KGE_ERROR_LOG(L"The node to be added already has a parent");
|
2019-03-31 01:37:06 +08:00
|
|
|
|
|
|
|
|
for (Node* parent = parent_; parent; parent = parent->parent_)
|
|
|
|
|
if (parent == child)
|
2019-04-11 14:40:54 +08:00
|
|
|
KGE_ERROR_LOG(L"A node cannot be its own parent");
|
2019-03-31 01:37:06 +08:00
|
|
|
|
2019-04-11 14:40:54 +08:00
|
|
|
#endif // KGE_DEBUG
|
2019-03-31 01:37:06 +08:00
|
|
|
|
|
|
|
|
children_.PushBack(child);
|
|
|
|
|
child->parent_ = this;
|
|
|
|
|
child->SetScene(this->scene_);
|
|
|
|
|
child->dirty_transform_ = true;
|
|
|
|
|
child->UpdateOpacity();
|
2019-06-06 12:56:38 +08:00
|
|
|
child->Reorder();
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::AddChildren(Array<NodePtr> const& children)
|
|
|
|
|
{
|
|
|
|
|
for (const auto& node : children)
|
|
|
|
|
{
|
|
|
|
|
this->AddChild(node);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Rect Node::GetBounds() const
|
|
|
|
|
{
|
|
|
|
|
return Rect(Point{}, size_);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Rect Node::GetBoundingBox() const
|
|
|
|
|
{
|
|
|
|
|
return GetTransformMatrix().Transform(GetBounds());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Array<NodePtr> Node::GetChildren(String const& name) const
|
|
|
|
|
{
|
|
|
|
|
Array<NodePtr> children;
|
|
|
|
|
size_t hash_code = std::hash<String>{}(name);
|
|
|
|
|
|
|
|
|
|
for (Node* child = children_.First().Get(); child; child = child->NextItem().Get())
|
|
|
|
|
{
|
|
|
|
|
if (child->hash_name_ == hash_code && child->IsName(name))
|
|
|
|
|
{
|
|
|
|
|
children.push_back(child);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return children;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
NodePtr Node::GetChild(String const& name) const
|
|
|
|
|
{
|
|
|
|
|
size_t hash_code = std::hash<String>{}(name);
|
|
|
|
|
|
|
|
|
|
for (Node* child = children_.First().Get(); child; child = child->NextItem().Get())
|
|
|
|
|
{
|
|
|
|
|
if (child->hash_name_ == hash_code && child->IsName(name))
|
|
|
|
|
{
|
|
|
|
|
return child;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return nullptr;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Node::Children const & Node::GetChildren() const
|
|
|
|
|
{
|
|
|
|
|
return children_;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::RemoveFromParent()
|
|
|
|
|
{
|
|
|
|
|
if (parent_)
|
|
|
|
|
{
|
|
|
|
|
parent_->RemoveChild(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2019-05-03 15:27:18 +08:00
|
|
|
void Node::RemoveChild(NodePtr child)
|
2019-03-31 01:37:06 +08:00
|
|
|
{
|
2019-04-08 14:15:27 +08:00
|
|
|
RemoveChild(child.Get());
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
|
2019-04-08 14:15:27 +08:00
|
|
|
void Node::RemoveChild(Node * child)
|
2019-03-31 01:37:06 +08:00
|
|
|
{
|
2019-04-11 14:40:54 +08:00
|
|
|
KGE_ASSERT(child && "Node::RemoveChild failed, NULL pointer exception");
|
2019-03-31 01:37:06 +08:00
|
|
|
|
|
|
|
|
if (children_.IsEmpty())
|
2019-04-08 14:15:27 +08:00
|
|
|
return;
|
2019-03-31 01:37:06 +08:00
|
|
|
|
|
|
|
|
if (child)
|
|
|
|
|
{
|
|
|
|
|
child->parent_ = nullptr;
|
|
|
|
|
if (child->scene_) child->SetScene(nullptr);
|
|
|
|
|
children_.Remove(NodePtr(child));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::RemoveChildren(String const& child_name)
|
|
|
|
|
{
|
|
|
|
|
if (children_.IsEmpty())
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
size_t hash_code = std::hash<String>{}(child_name);
|
|
|
|
|
|
|
|
|
|
Node* next;
|
|
|
|
|
for (Node* child = children_.First().Get(); child; child = next)
|
|
|
|
|
{
|
|
|
|
|
next = child->NextItem().Get();
|
|
|
|
|
|
|
|
|
|
if (child->hash_name_ == hash_code && child->IsName(child_name))
|
|
|
|
|
{
|
|
|
|
|
RemoveChild(child);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::RemoveAllChildren()
|
|
|
|
|
{
|
|
|
|
|
children_.Clear();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Node::SetResponsible(bool enable)
|
|
|
|
|
{
|
|
|
|
|
responsible_ = enable;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool Node::ContainsPoint(const Point& point) const
|
|
|
|
|
{
|
|
|
|
|
if (size_.x == 0.f || size_.y == 0.f)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
Point local = GetTransformInverseMatrix().Transform(point);
|
|
|
|
|
return GetBounds().ContainsPoint(local);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void VisualNode::PrepareRender()
|
|
|
|
|
{
|
|
|
|
|
Renderer::Instance().SetTransform(transform_matrix_);
|
2019-07-29 13:42:13 +08:00
|
|
|
Renderer::Instance().SetOpacity(displayed_opacity_);
|
2019-03-31 01:37:06 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|