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										 |  |  | // Copyright (c) 2016-2018 Easy2D - Nomango
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							|  |  |  | // 
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							|  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  | // 
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							|  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  | // 
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							|  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  | // THE SOFTWARE.
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										 |  |  | #pragma once
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										 |  |  | #include <memory>
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										 |  |  | namespace easy2d | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	template <typename T> | 
					
						
							|  |  |  | 	class ISingleton | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 	public: | 
					
						
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										 |  |  | 		static inline T& Instance(); | 
					
						
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										 |  |  | 		static inline void Destroy(); | 
					
						
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										 |  |  | 	private: | 
					
						
							|  |  |  | 		ISingleton() {} | 
					
						
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										 |  |  | 		~ISingleton() {} | 
					
						
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										 |  |  | 		ISingleton(const ISingleton&) = delete; | 
					
						
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										 |  |  | 		ISingleton & operator= (const ISingleton &) = delete; | 
					
						
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										 |  |  | 		static std::unique_ptr<T> instance_; | 
					
						
							|  |  |  | 	}; | 
					
						
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										 |  |  | 	template<typename T> | 
					
						
							|  |  |  | 	inline T & easy2d::ISingleton<T>::Instance() | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		if (!instance_) | 
					
						
							|  |  |  | 			instance_.reset(new (std::nothrow) T); | 
					
						
							|  |  |  | 		return *instance_; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	template<typename T> | 
					
						
							|  |  |  | 	inline void easy2d::ISingleton<T>::Destroy() | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		if (instance_) | 
					
						
							|  |  |  | 			instance_.reset(); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	template<typename T> | 
					
						
							|  |  |  | 	std::unique_ptr<T> easy2d::ISingleton<T>::instance_; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | // Class that will implement the singleton mode,
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							|  |  |  | // must use the macro in it's delare file
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										 |  |  | #ifndef E2D_DECLARE_SINGLETON
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							|  |  |  | #define E2D_DECLARE_SINGLETON( type )			\
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							|  |  |  | 	friend class ::std::unique_ptr< type >;		\ | 
					
						
							|  |  |  | 	friend struct ::std::default_delete< type >;\ | 
					
						
							|  |  |  | 	friend class ::easy2d::ISingleton< type > | 
					
						
							|  |  |  | #endif
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										 |  |  | #ifndef E2D_DECLARE_SINGLETON_TYPE
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							|  |  |  | #define E2D_DECLARE_SINGLETON_TYPE( type, singleton_type ) using singleton_type = ::easy2d::ISingleton< type >
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							|  |  |  | #endif
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