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										 |  |  |  | // Copyright (c) 2016-2018 Kiwano - Nomango
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										 |  |  |  | // 
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							|  |  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  |  | // 
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							|  |  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  |  | // 
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							|  |  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  |  | // THE SOFTWARE.
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							|  |  |  |  | #pragma once
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							|  |  |  |  | #include "../base/Component.h"
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										 |  |  |  | #include "win32/FontCollectionLoader.h"
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										 |  |  |  | #include "RenderTarget.h"
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							|  |  |  |  | #include "GifImage.h"
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							|  |  |  |  | #if defined(KGE_USE_DIRECTX10)
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							|  |  |  |  | #	include "D3D10DeviceResources.h"
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							|  |  |  |  | #else
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										 |  |  |  | #	include "win32/D3D11DeviceResources.h"
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										 |  |  |  | #endif
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										 |  |  |  | namespace kiwano | 
					
						
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										 |  |  |  | { | 
					
						
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							|  |  |  |  | #if defined(KGE_USE_DIRECTX10)
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							|  |  |  |  | 	typedef ID3D10DeviceResources ID3DDeviceResources; | 
					
						
							|  |  |  |  | #else
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							|  |  |  |  | 	typedef ID3D11DeviceResources ID3DDeviceResources; | 
					
						
							|  |  |  |  | #endif
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										 |  |  |  | 	class KGE_API Renderer | 
					
						
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										 |  |  |  | 		: public Singleton<Renderer> | 
					
						
							|  |  |  |  | 		, public Component | 
					
						
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										 |  |  |  | 		, public RenderTarget | 
					
						
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										 |  |  |  | 	{ | 
					
						
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										 |  |  |  | 		KGE_DECLARE_SINGLETON(Renderer); | 
					
						
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										 |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ
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							|  |  |  |  | 		void SetClearColor( | 
					
						
							|  |  |  |  | 			Color const& clear_color | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>رմ<D8B1>ֱͬ<D6B1><CDAC>
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							|  |  |  |  | 		void SetVSyncEnabled( | 
					
						
							|  |  |  |  | 			bool enabled | 
					
						
							|  |  |  |  | 		); | 
					
						
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										 |  |  |  | 	public: | 
					
						
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										 |  |  |  | 		void CreateImage( | 
					
						
							|  |  |  |  | 			Image& image, | 
					
						
							|  |  |  |  | 			String const& file_path | 
					
						
							|  |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateImage( | 
					
						
							|  |  |  |  | 			Image& image, | 
					
						
							|  |  |  |  | 			Resource const& res | 
					
						
							|  |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateGifImage( | 
					
						
							|  |  |  |  | 			GifImage& image, | 
					
						
							|  |  |  |  | 			String const& file_path | 
					
						
							|  |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateGifImage( | 
					
						
							|  |  |  |  | 			GifImage& image, | 
					
						
							|  |  |  |  | 			Resource const& res | 
					
						
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										 |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateFontCollection( | 
					
						
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										 |  |  |  | 			FontCollection& collection, | 
					
						
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										 |  |  |  | 			Vector<String> const& file_paths | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		void CreateFontCollection( | 
					
						
							|  |  |  |  | 			FontCollection& collection, | 
					
						
							|  |  |  |  | 			Vector<Resource> const& res_arr | 
					
						
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										 |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateTextFormat( | 
					
						
							|  |  |  |  | 			TextFormat& format, | 
					
						
							|  |  |  |  | 			Font const& font | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		void CreateTextLayout( | 
					
						
							|  |  |  |  | 			TextLayout& layout, | 
					
						
							|  |  |  |  | 			String const& text, | 
					
						
							|  |  |  |  | 			TextStyle const& style, | 
					
						
							|  |  |  |  | 			TextFormat const& format | 
					
						
							|  |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateLineGeometry( | 
					
						
							|  |  |  |  | 			Geometry& geo, | 
					
						
							|  |  |  |  | 			Point const& begin_pos, | 
					
						
							|  |  |  |  | 			Point const& end_pos | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		void CreateRectGeometry( | 
					
						
							|  |  |  |  | 			Geometry& geo, | 
					
						
							|  |  |  |  | 			Rect const& rect | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		void CreateRoundedRectGeometry( | 
					
						
							|  |  |  |  | 			Geometry& geo, | 
					
						
							|  |  |  |  | 			Rect const& rect, | 
					
						
							|  |  |  |  | 			Vec2 const& radius | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		void CreateEllipseGeometry( | 
					
						
							|  |  |  |  | 			Geometry& geo, | 
					
						
							|  |  |  |  | 			Point const& center, | 
					
						
							|  |  |  |  | 			Vec2 const& radius | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		void CreatePathGeometrySink( | 
					
						
							|  |  |  |  | 			GeometrySink& sink | 
					
						
							|  |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void CreateImageRenderTarget( | 
					
						
							|  |  |  |  | 			ImageRenderTarget& render_target | 
					
						
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										 |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void Resize( | 
					
						
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										 |  |  |  | 			UInt32 width, | 
					
						
							|  |  |  |  | 			UInt32 height | 
					
						
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										 |  |  |  | 		); | 
					
						
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										 |  |  |  | 		void SetupComponent() override; | 
					
						
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							|  |  |  |  | 		void DestroyComponent() override; | 
					
						
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							|  |  |  |  | 		void BeforeRender() override; | 
					
						
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							|  |  |  |  | 		void AfterRender() override; | 
					
						
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										 |  |  |  | 		void HandleMessage(HWND hwnd, UInt32 msg, WPARAM wparam, LPARAM lparam) override; | 
					
						
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										 |  |  |  | 		inline HWND						GetTargetWindow() const			{ return hwnd_; } | 
					
						
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							|  |  |  |  | 		inline Size const&				GetOutputSize() const			{ return output_size_; } | 
					
						
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										 |  |  |  | 		inline ID2DDeviceResources*		GetD2DDeviceResources() const	{ KGE_ASSERT(d2d_res_); return d2d_res_.get(); } | 
					
						
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										 |  |  |  | 		inline ID3DDeviceResources*		GetD3DDeviceResources() const	{ KGE_ASSERT(d3d_res_); return d3d_res_.get(); } | 
					
						
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							|  |  |  |  | 		Renderer(); | 
					
						
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							|  |  |  |  | 		~Renderer(); | 
					
						
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							|  |  |  |  | 		HRESULT CreateDeviceResources(); | 
					
						
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							|  |  |  |  | 		HRESULT HandleDeviceLost(); | 
					
						
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										 |  |  |  | 		bool	vsync_; | 
					
						
							|  |  |  |  | 		HWND	hwnd_; | 
					
						
							|  |  |  |  | 		Size	output_size_; | 
					
						
							|  |  |  |  | 		Color	clear_color_; | 
					
						
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										 |  |  |  | 		ComPtr<ID2DDeviceResources>		d2d_res_; | 
					
						
							|  |  |  |  | 		ComPtr<ID3DDeviceResources>		d3d_res_; | 
					
						
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										 |  |  |  | 		ComPtr<ID2D1DrawingStateBlock>	drawing_state_block_; | 
					
						
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							|  |  |  |  | 		ComPtr<IFontCollectionLoader>			font_collection_loader_; | 
					
						
							|  |  |  |  | 		ComPtr<IResourceFontFileLoader>			res_font_file_loader_; | 
					
						
							|  |  |  |  | 		ComPtr<IResourceFontCollectionLoader>	res_font_collection_loader_; | 
					
						
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										 |  |  |  | 	}; | 
					
						
							|  |  |  |  | } |