60 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
		
		
			
		
	
	
			60 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C
		
	
	
	
|  | // Copyright (c) 2016-2018 Easy2D - Nomango
 | |||
|  | // 
 | |||
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | |||
|  | // of this software and associated documentation files (the "Software"), to deal
 | |||
|  | // in the Software without restriction, including without limitation the rights
 | |||
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |||
|  | // copies of the Software, and to permit persons to whom the Software is
 | |||
|  | // furnished to do so, subject to the following conditions:
 | |||
|  | // 
 | |||
|  | // The above copyright notice and this permission notice shall be included in
 | |||
|  | // all copies or substantial portions of the Software.
 | |||
|  | // 
 | |||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |||
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |||
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |||
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |||
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |||
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |||
|  | // THE SOFTWARE.
 | |||
|  | 
 | |||
|  | #pragma once
 | |||
|  | #include "Action.h"
 | |||
|  | 
 | |||
|  | namespace easy2d | |||
|  | { | |||
|  | 	class E2D_API ActionManager | |||
|  | 	{ | |||
|  | 		using Actions = IntrusiveList<ActionPtr>; | |||
|  | 
 | |||
|  | 	public: | |||
|  | 		// <20><><EFBFBD>Ӷ<EFBFBD><D3B6><EFBFBD>
 | |||
|  | 		ActionPtr AddAction( | |||
|  | 			ActionPtr const& action | |||
|  | 		); | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>
 | |||
|  | 		ActionPtr GetAction( | |||
|  | 			String const& name | |||
|  | 		); | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͣ<EFBFBD><CDA3><EFBFBD><EFBFBD>
 | |||
|  | 		void ResumeAllActions(); | |||
|  | 
 | |||
|  | 		// <20><>ͣ<EFBFBD><CDA3><EFBFBD>ж<EFBFBD><D0B6><EFBFBD>
 | |||
|  | 		void PauseAllActions(); | |||
|  | 
 | |||
|  | 		// ֹͣ<CDA3><D6B9><EFBFBD>ж<EFBFBD><D0B6><EFBFBD>
 | |||
|  | 		void StopAllActions(); | |||
|  | 
 | |||
|  | 		// <20><>ȡ<EFBFBD><C8A1><EFBFBD>ж<EFBFBD><D0B6><EFBFBD>
 | |||
|  | 		Actions const& GetAllActions() const; | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		void UpdateActions(NodePtr const& target, Duration dt); | |||
|  | 
 | |||
|  | 	protected: | |||
|  | 		Actions actions_; | |||
|  | 	}; | |||
|  | } |