Magic_Game/Easy2D/utils/DataUtil.cpp

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// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "DataUtil.h"
namespace easy2d
{
DataUtil::DataUtil(String const & file_path, String const & field)
{
SetFilePath(file_path);
SetFieldName(field);
}
void DataUtil::SetFilePath(String const & file_path)
{
file_path_ = file_path;
}
void DataUtil::SetFieldName(String const & field_name)
{
field_name_ = field_name;
}
bool DataUtil::Exists(String const& key) const
{
wchar_t temp[256] = { 0 };
::GetPrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
L"",
temp,
255,
file_path_.c_str()
);
return temp[0] == L'\0';
}
bool DataUtil::SaveInt(String const& key, int val) const
{
BOOL ret = ::WritePrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
std::to_wstring(val).c_str(),
file_path_.c_str()
);
return ret == TRUE;
}
bool DataUtil::SaveFloat(String const& key, float val) const
{
BOOL ret = ::WritePrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
std::to_wstring(val).c_str(),
file_path_.c_str()
);
return ret == TRUE;
}
bool DataUtil::SaveDouble(String const& key, double val) const
{
BOOL ret = ::WritePrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
std::to_wstring(val).c_str(),
file_path_.c_str()
);
return ret == TRUE;
}
bool DataUtil::SaveBool(String const& key, bool val) const
{
BOOL ret = ::WritePrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
(val ? L"1" : L"0"),
file_path_.c_str()
);
return ret == TRUE;
}
bool DataUtil::SaveString(String const& key, String const& val) const
{
BOOL ret = ::WritePrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
val.c_str(),
file_path_.c_str()
);
return ret == TRUE;
}
int DataUtil::GetInt(String const & key, int default_value) const
{
return ::GetPrivateProfileIntW(
field_name_.c_str(),
key.c_str(),
default_value,
file_path_.c_str()
);
}
float DataUtil::GetFloat(String const & key, float default_value) const
{
wchar_t temp[32] = { 0 };
String default_str = to_wstring(default_value);
::GetPrivateProfileStringW(field_name_.c_str(), key.c_str(), default_str.c_str(), temp, 31, file_path_.c_str());
return std::stof(temp);
}
double DataUtil::GetDouble(String const & key, double default_value) const
{
wchar_t temp[32] = { 0 };
String default_str = to_wstring(default_value);
::GetPrivateProfileStringW(field_name_.c_str(), key.c_str(), default_str.c_str(), temp, 31, file_path_.c_str());
return std::stod(temp);
}
bool DataUtil::GetBool(String const & key, bool default_value) const
{
int nValue = ::GetPrivateProfileIntW(
field_name_.c_str(),
key.c_str(),
default_value ? 1 : 0,
file_path_.c_str());
return nValue == TRUE;
}
String DataUtil::GetString(String const & key, String const & default_value) const
{
wchar_t temp[256] = { 0 };
::GetPrivateProfileStringW(
field_name_.c_str(),
key.c_str(),
default_value.c_str(),
temp,
255,
file_path_.c_str()
);
return temp;
}
}