148 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			148 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\easy2d.h"
 | |||
|  | #include "..\EasyX\easyx.h"
 | |||
|  | 
 | |||
|  | Sprite::Sprite() : | |||
|  | 	m_nAlpha(255), | |||
|  | 	m_fScaleX(1), | |||
|  | 	m_fScaleY(1), | |||
|  | 	m_pImage(nullptr) | |||
|  | { | |||
|  | 
 | |||
|  | } | |||
|  | 
 | |||
|  | Sprite::Sprite(Image * image) : | |||
|  | 	Sprite() | |||
|  | { | |||
|  | 	setImage(image); | |||
|  | } | |||
|  | 
 | |||
|  | Sprite::Sprite(LPCTSTR imageFileName) : | |||
|  | 	Sprite() | |||
|  | { | |||
|  | 	setImage(new Image(imageFileName)); | |||
|  | } | |||
|  | 
 | |||
|  | Sprite::~Sprite() | |||
|  | { | |||
|  | 	SafeRelease(m_pImage); | |||
|  | } | |||
|  | 
 | |||
|  | bool Sprite::_exec(bool active) | |||
|  | { | |||
|  | 	return false; | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::_onDraw() | |||
|  | { | |||
|  | 	// display <20><><EFBFBD><EFBFBD>Ϊ false<73><65><EFBFBD><EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>Դʱ<D4B4><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƹ<EFBFBD>ͼƬ
 | |||
|  | 	if (!m_bDisplay || !m_pImage || !m_pImage->m_pCImage) | |||
|  | 	{ | |||
|  | 		return; | |||
|  | 	} | |||
|  | 	// <20><><EFBFBD><EFBFBD>ͼƬ
 | |||
|  | 	if (m_pImage->m_pCImage->GetBPP() == 32) | |||
|  | 	{ | |||
|  | 		m_pImage->m_pCImage->AlphaBlend(GetImageHDC(), getRect(), m_pImage->m_SrcRect, m_nAlpha, AC_SRC_OVER); | |||
|  | 	} | |||
|  | 	else | |||
|  | 	{ | |||
|  | 		m_pImage->m_pCImage->Draw(GetImageHDC(), getRect(), m_pImage->m_SrcRect); | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::setImage(Image * image) | |||
|  | { | |||
|  | 	SafeRelease(m_pImage); | |||
|  | 	m_pImage = image; | |||
|  | 	setSize(int(m_pImage->getWidth() * m_fScaleX), int(m_pImage->getHeight() * m_fScaleY)); | |||
|  | 	m_pImage->retain(); | |||
|  | } | |||
|  | 
 | |||
|  | bool Sprite::isCollisionWith(Sprite * sprite) | |||
|  | { | |||
|  | 	static CRect rt; | |||
|  | 	return IntersectRect(&rt, &getRect(), &sprite->getRect()); | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::addAction(Action * action) | |||
|  | { | |||
|  | 	if (action) | |||
|  | 	{ | |||
|  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Sprite <20><><EFBFBD><EFBFBD>
 | |||
|  | 		action->m_pTargetSprite = this; | |||
|  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>붯<EFBFBD><EBB6AF><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ᴦ<EFBFBD><E1B4A6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
 | |||
|  | 		ActionManager::addAction(action); | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::runAction(Action * action) | |||
|  | { | |||
|  | 	addAction(action); | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::resumeAction(Action * action) | |||
|  | { | |||
|  | 	if (action->getTarget() == this) | |||
|  | 	{ | |||
|  | 		ActionManager::resumeAction(action); | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::pauseAction(Action * action) | |||
|  | { | |||
|  | 	if (action->getTarget() == this) | |||
|  | 	{ | |||
|  | 		ActionManager::pauseAction(action); | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::stopAction(Action * action) | |||
|  | { | |||
|  | 	if (action->getTarget() == this) | |||
|  | 	{ | |||
|  | 		ActionManager::stopAction(action); | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::pauseAllActions() | |||
|  | { | |||
|  | 	ActionManager::pauseSpriteAllActions(this); | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::resumeAllActions() | |||
|  | { | |||
|  | 	ActionManager::resumeSpriteAllActions(this); | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::stopAllActions() | |||
|  | { | |||
|  | 	ActionManager::stopSpriteAllActions(this); | |||
|  | } | |||
|  | 
 | |||
|  | float Sprite::getScaleX() const | |||
|  | { | |||
|  | 	return m_fScaleX; | |||
|  | } | |||
|  | 
 | |||
|  | float Sprite::getScaleY() const | |||
|  | { | |||
|  | 	return m_fScaleY; | |||
|  | } | |||
|  | 
 | |||
|  | float Sprite::getOpacity() const | |||
|  | { | |||
|  | 	return m_nAlpha / 255.0f; | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::setScale(float scaleX, float scaleY) | |||
|  | { | |||
|  | 	m_fScaleX = max(scaleX, 0); | |||
|  | 	m_fScaleY = max(scaleY, 0); | |||
|  | 	setSize(int(m_pImage->getWidth() * scaleX), int(m_pImage->getHeight() * scaleY)); | |||
|  | } | |||
|  | 
 | |||
|  | void Sprite::setOpacity(float opacity) | |||
|  | { | |||
|  | 	m_nAlpha = BYTE(min(max(opacity, 0), 1) * 255); | |||
|  | } |