104 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			104 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | // Copyright (c) 2016-2018 Easy2D - Nomango
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|  | // 
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|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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|  | // of this software and associated documentation files (the "Software"), to deal
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|  | // in the Software without restriction, including without limitation the rights
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|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  | // copies of the Software, and to permit persons to whom the Software is
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|  | // furnished to do so, subject to the following conditions:
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|  | // 
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|  | // The above copyright notice and this permission notice shall be included in
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|  | // all copies or substantial portions of the Software.
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|  | // 
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|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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|  | // THE SOFTWARE.
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|  | 
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|  | #include "ActionManager.h"
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|  | #include "../base/logs.h"
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|  | 
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|  | namespace easy2d | ||
|  | { | ||
|  | 	void ActionManager::UpdateActions(NodePtr const& target, Duration dt) | ||
|  | 	{ | ||
|  | 		if (actions_.IsEmpty() || !target) | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		ActionPtr next; | ||
|  | 		for (auto action = actions_.First(); action; action = next) | ||
|  | 		{ | ||
|  | 			next = action->NextItem(); | ||
|  | 
 | ||
|  | 			if (action->IsRunning()) | ||
|  | 				action->UpdateStep(target, dt); | ||
|  | 
 | ||
|  | 			if (action->IsRemoveable()) | ||
|  | 				actions_.Remove(action); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	ActionPtr ActionManager::AddAction(ActionPtr const& action) | ||
|  | 	{ | ||
|  | 		E2D_ASSERT(action && "AddAction failed, NULL pointer exception"); | ||
|  | 
 | ||
|  | 		if (action) | ||
|  | 		{ | ||
|  | 			actions_.PushBack(action); | ||
|  | 		} | ||
|  | 		return action; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	ActionPtr ActionManager::GetAction(String const & name) | ||
|  | 	{ | ||
|  | 		if (actions_.IsEmpty()) | ||
|  | 			return nullptr; | ||
|  | 
 | ||
|  | 		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) | ||
|  | 			if (action->IsName(name)) | ||
|  | 				return action; | ||
|  | 		return nullptr; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void ActionManager::ResumeAllActions() | ||
|  | 	{ | ||
|  | 		if (actions_.IsEmpty()) | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) | ||
|  | 		{ | ||
|  | 			action->Resume(); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void ActionManager::PauseAllActions() | ||
|  | 	{ | ||
|  | 		if (actions_.IsEmpty()) | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) | ||
|  | 		{ | ||
|  | 			action->Pause(); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void ActionManager::StopAllActions() | ||
|  | 	{ | ||
|  | 		if (actions_.IsEmpty()) | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		for (auto action = actions_.First().Get(); action; action = action->NextItem().Get()) | ||
|  | 		{ | ||
|  | 			action->Stop(); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const ActionManager::Actions& ActionManager::GetAllActions() const | ||
|  | 	{ | ||
|  | 		return actions_; | ||
|  | 	} | ||
|  | } |