104 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			104 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | // Copyright (c) 2016-2018 Easy2D - Nomango
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|  | // 
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|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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|  | // of this software and associated documentation files (the "Software"), to deal
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|  | // in the Software without restriction, including without limitation the rights
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|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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|  | // copies of the Software, and to permit persons to whom the Software is
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|  | // furnished to do so, subject to the following conditions:
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|  | // 
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|  | // The above copyright notice and this permission notice shall be included in
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|  | // all copies or substantial portions of the Software.
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|  | // 
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|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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|  | // THE SOFTWARE.
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|  | 
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|  | #include "Animation.h"
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|  | #include "Frames.h"
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|  | #include "Image.h"
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|  | #include "Sprite.h"
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|  | 
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|  | namespace easy2d | ||
|  | { | ||
|  | 	Animation::Animation() | ||
|  | 		: frames_(nullptr) | ||
|  | 	{ | ||
|  | 	} | ||
|  | 
 | ||
|  | 	Animation::Animation(Duration duration, FramesPtr const& animation, EaseFunc func) | ||
|  | 		: ActionTween(duration, func) | ||
|  | 		, frames_(nullptr) | ||
|  | 	{ | ||
|  | 		this->SetFrames(animation); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	Animation::~Animation() | ||
|  | 	{ | ||
|  | 	} | ||
|  | 
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|  | 	FramesPtr Animation::GetFrames() const | ||
|  | 	{ | ||
|  | 		return frames_; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void Animation::SetFrames(FramesPtr const& frames) | ||
|  | 	{ | ||
|  | 		frames_ = frames; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void Animation::Init(NodePtr const& target) | ||
|  | 	{ | ||
|  | 		if (!frames_ || frames_->GetFrames().empty()) | ||
|  | 		{ | ||
|  | 			Done(); | ||
|  | 			return; | ||
|  | 		} | ||
|  | 
 | ||
|  | 		auto sprite_target = dynamic_cast<Sprite*>(target.Get()); | ||
|  | 		if (sprite_target && frames_) | ||
|  | 		{ | ||
|  | 			sprite_target->Load(frames_->GetFrames()[0]); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void Animation::UpdateTween(NodePtr const& target, float percent) | ||
|  | 	{ | ||
|  | 		auto sprite_target = dynamic_cast<Sprite*>(target.Get()); | ||
|  | 
 | ||
|  | 		E2D_ASSERT(sprite_target && "Animation only supports Sprites"); | ||
|  | 
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|  | 		const auto& frames = frames_->GetFrames(); | ||
|  | 		int size = frames.size(); | ||
|  | 		int index = std::min(static_cast<int>(math::Floor(size * percent)), size - 1); | ||
|  | 
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|  | 		sprite_target->Load(frames[index]); | ||
|  | 	} | ||
|  | 
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|  | 	ActionPtr Animation::Clone() const | ||
|  | 	{ | ||
|  | 		if (frames_) | ||
|  | 		{ | ||
|  | 			return new (std::nothrow) Animation(dur_, frames_, ease_func_); | ||
|  | 		} | ||
|  | 		return nullptr; | ||
|  | 	} | ||
|  | 
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|  | 	ActionPtr Animation::Reverse() const | ||
|  | 	{ | ||
|  | 		if (frames_) | ||
|  | 		{ | ||
|  | 			FramesPtr frames = frames_->Reverse(); | ||
|  | 			if (frames) | ||
|  | 			{ | ||
|  | 				return new (std::nothrow) Animation(dur_, frames, ease_func_); | ||
|  | 			} | ||
|  | 		} | ||
|  | 		return nullptr; | ||
|  | 	} | ||
|  | 
 | ||
|  | } |