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										 |  |  |  | // Copyright (c) 2016-2018 Kiwano - Nomango
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							|  |  |  |  | // 
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							|  |  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  |  | // 
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							|  |  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  |  | // 
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							|  |  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  |  | // THE SOFTWARE.
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							|  |  |  |  | #pragma once
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							|  |  |  |  | #include "../macros.h"
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							|  |  |  |  | #include "../common/Singleton.hpp"
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							|  |  |  |  | #include "../2d/include-forwards.h"
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							|  |  |  |  | #include "Component.h"
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							|  |  |  |  | namespace kiwano | 
					
						
							|  |  |  |  | { | 
					
						
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										 |  |  |  | 	class KGE_API Director | 
					
						
							|  |  |  |  | 		: public Singleton<Director> | 
					
						
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										 |  |  |  | 		, public Component | 
					
						
							|  |  |  |  | 	{ | 
					
						
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										 |  |  |  | 		KGE_DECLARE_SINGLETON(Director); | 
					
						
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							|  |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		// <20>л<EFBFBD><D0BB><EFBFBD><EFBFBD><EFBFBD>
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										 |  |  |  | 		void EnterStage( | 
					
						
							|  |  |  |  | 			StagePtr scene				/* <20><><EFBFBD><EFBFBD> */ | 
					
						
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										 |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20>л<EFBFBD><D0BB><EFBFBD><EFBFBD><EFBFBD>
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										 |  |  |  | 		void EnterStage( | 
					
						
							|  |  |  |  | 			StagePtr scene,				/* <20><><EFBFBD><EFBFBD> */ | 
					
						
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										 |  |  |  | 			TransitionPtr transition	/* <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */ | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><>ȡ<EFBFBD><C8A1>ǰ<EFBFBD><C7B0><EFBFBD><EFBFBD>
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										 |  |  |  | 		StagePtr GetCurrentStage(); | 
					
						
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										 |  |  |  | 		// <20><><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD>ý<EFBFBD>ɫ<EFBFBD>߽<EFBFBD><DFBD><EFBFBD>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD>
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										 |  |  |  | 		void SetRenderBorderEnabled(bool enabled); | 
					
						
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							|  |  |  |  | 		// <20><>ʾ<EFBFBD><CABE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
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							|  |  |  |  | 		void ShowDebugInfo(bool show = true); | 
					
						
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							|  |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		void SetupComponent() override {} | 
					
						
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							|  |  |  |  | 		void DestroyComponent() override {} | 
					
						
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							|  |  |  |  | 		void OnUpdate(Duration dt) override; | 
					
						
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							|  |  |  |  | 		void OnRender() override; | 
					
						
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							|  |  |  |  | 		void AfterRender() override; | 
					
						
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							|  |  |  |  | 		void HandleEvent(Event& evt) override; | 
					
						
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							|  |  |  |  | 	protected: | 
					
						
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										 |  |  |  | 		Director(); | 
					
						
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										 |  |  |  | 		virtual ~Director(); | 
					
						
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							|  |  |  |  | 	protected: | 
					
						
							|  |  |  |  | 		bool			render_border_enabled_; | 
					
						
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										 |  |  |  | 		StagePtr		curr_scene_; | 
					
						
							|  |  |  |  | 		StagePtr		next_scene_; | 
					
						
							|  |  |  |  | 		ActorPtr			debug_node_; | 
					
						
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										 |  |  |  | 		TransitionPtr	transition_; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | } |