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										 |  |  | // Copyright (c) 2016-2018 Kiwano - Nomango
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										 |  |  | //
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										 |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  | // furnished to do so, subject to the following conditions:
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										 |  |  | //
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										 |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  | // all copies or substantial portions of the Software.
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										 |  |  | //
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										 |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  | // THE SOFTWARE.
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										 |  |  | #include <kiwano/render/FrameSequence.h>
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										 |  |  | #include <kiwano/2d/Sprite.h>
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										 |  |  | #include <kiwano/2d/action/Animation.h>
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										 |  |  | namespace kiwano | 
					
						
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										 |  |  | { | 
					
						
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							|  |  |  | AnimationPtr Animation::Create(Duration duration, FrameSequencePtr frame_seq) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  |     AnimationPtr ptr = memory::New<Animation>(); | 
					
						
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										 |  |  |     if (ptr) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         ptr->SetDuration(duration); | 
					
						
							|  |  |  |         ptr->SetFrameSequence(frame_seq); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return ptr; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | Animation::Animation() | 
					
						
							|  |  |  |     : frame_seq_(nullptr) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | Animation::~Animation() {} | 
					
						
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										 |  |  | FrameSequencePtr Animation::GetFrameSequence() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     return frame_seq_; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void Animation::SetFrameSequence(FrameSequencePtr frame_seq) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     frame_seq_ = frame_seq; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void Animation::Init(Actor* target) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     KGE_ASSERT(frame_seq_ && "Animation::Init() failed: FrameSequence is NULL!"); | 
					
						
							|  |  |  |     if (!frame_seq_ || frame_seq_->GetFrames().empty()) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         Done(); | 
					
						
							|  |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     auto sprite_target = dynamic_cast<Sprite*>(target); | 
					
						
							|  |  |  |     KGE_ASSERT(sprite_target && "Animation only supports Sprites!"); | 
					
						
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										 |  |  |     if (sprite_target && frame_seq_) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         sprite_target->SetFrame(frame_seq_->GetFrames()[0]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void Animation::UpdateTween(Actor* target, float percent) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     auto sprite_target = dynamic_cast<Sprite*>(target); | 
					
						
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										 |  |  |     if (sprite_target && frame_seq_) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         const auto& frames = frame_seq_->GetFrames(); | 
					
						
							|  |  |  |         auto        size   = frames.size(); | 
					
						
							|  |  |  |         auto        index  = std::min(static_cast<size_t>(math::Floor(size * percent)), size - 1); | 
					
						
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										 |  |  |         sprite_target->SetFrame(frames[index]); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | ActionPtr Animation::Clone() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (frame_seq_) | 
					
						
							|  |  |  |     { | 
					
						
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										 |  |  |         return DoClone(Animation::Create(GetDuration(), frame_seq_)); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  |     return nullptr; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | ActionPtr Animation::Reverse() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     if (frame_seq_) | 
					
						
							|  |  |  |     { | 
					
						
							|  |  |  |         FrameSequencePtr frames = frame_seq_->Reverse(); | 
					
						
							|  |  |  |         if (frames) | 
					
						
							|  |  |  |         { | 
					
						
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										 |  |  |             return DoClone(Animation::Create(GetDuration(), frames)); | 
					
						
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										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return nullptr; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | }  // namespace kiwano
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