Magic_Game/src/kiwano/render/NativeObject.h

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// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#pragma once
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#include <kiwano/base/ObjectBase.h>
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#if KGE_RENDER_ENGINE == KGE_RENDER_ENGINE_DIRECTX
#include <kiwano/render/DirectX/D2DDeviceResources.h>
#endif
namespace kiwano
{
KGE_DECLARE_SMART_PTR(NativeObject);
/**
* \addtogroup Render
* @{
*/
/**
* \~chinese
* @brief <EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD>Ķ<EFBFBD><EFBFBD><EFBFBD>
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*/
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class KGE_API NativeObjectBase : public ObjectBase
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{
public:
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NativeObjectBase();
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bool IsValid() const override;
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void* GetNativePointer() const;
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template <typename _NativeTy>
_NativeTy* GetNativePointer() const;
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virtual void ResetNativePointer(void* native_pointer = nullptr);
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protected:
void* native_pointer_;
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};
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#if defined(KGE_PLATFORM_WINDOWS)
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class KGE_API NativeObject : public NativeObjectBase
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{
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public:
virtual ~NativeObject();
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void ResetNativePointer(void* native_pointer = nullptr) override;
};
#else
typedef NativeObjectBase NativeObject;
#endif
/** @} */
inline void* NativeObjectBase::GetNativePointer() const
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{
return native_pointer_;
}
template <typename _NativeTy>
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inline _NativeTy* NativeObjectBase::GetNativePointer() const
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{
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if (native_pointer_ != nullptr)
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{
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return static_cast<_NativeTy*>(native_pointer_);
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}
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return nullptr;
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}
} // namespace kiwano