2019-03-14 17:55:06 +08:00
										 
									 
								 
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								// Copyright (C) 2019 Nomango
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								#pragma once
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								#include "common.h"
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								// <20><><EFBFBD><EFBFBD>
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											2019-04-11 14:40:54 +08:00
										 
									 
								 
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								KGE_DECLARE_SMART_PTR(Square);
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											2019-03-14 17:55:06 +08:00
										 
									 
								 
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								class Square
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									: public Sprite
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								{
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								public:
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									Square(b2World* world, const Point& pos)
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									{
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										Load(L"square.png");
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										SetAnchor(0.5f, 0.5f);
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										SetScale(0.7f);
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										b2BodyDef bodyDef;
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										bodyDef.type = b2_dynamicBody;
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										bodyDef.position = Vec2Convert(pos);
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										b2Body* body = world->CreateBody(&bodyDef);
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										SetUserData(body);
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										b2PolygonShape shape;
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										b2Vec2 sz = Vec2Convert(GetSize() / 2 * 0.7f);
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										shape.SetAsBox(sz.x, sz.y);
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										b2FixtureDef fixtureDef;
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										fixtureDef.shape = &shape;
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										fixtureDef.density = 1.0f;
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										fixtureDef.friction = 0.3f;
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										body->CreateFixture(&fixtureDef);
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										body->SetUserData(this);
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									}
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								};
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