Magic_Game/src/core/ActionTween.cpp

586 lines
13 KiB
C++
Raw Normal View History

// Copyright (c) 2016-2018 Easy2D - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "ActionTween.h"
2018-11-20 13:48:49 +08:00
#include "Geometry.h"
#include "include-forwards.h"
#include "Node.h"
#include <cfloat>
namespace easy2d
{
//-------------------------------------------------------
// Tween
//-------------------------------------------------------
Tween::Tween()
: elapsed_()
, duration_()
, ease_func_(math::Linear)
, ease_type_(EaseFunc::Linear)
{
}
Tween::Tween(Duration const& duration, EaseFunc func)
: elapsed_()
, ease_func_(math::Linear)
, ease_type_(EaseFunc::Linear)
{
SetDuration(duration);
SetEaseFunction(func);
}
void Tween::SetEaseFunction(EaseFunc func)
{
ease_type_ = func;
switch (func)
{
case EaseFunc::Linear:
ease_func_ = math::Linear;
break;
case EaseFunc::EaseIn:
2018-11-21 00:01:37 +08:00
ease_func_ = MakeEaseIn(2.f);
break;
case EaseFunc::EaseOut:
2018-11-21 00:01:37 +08:00
ease_func_ = MakeEaseOut(2.f);
break;
case EaseFunc::EaseInOut:
2018-11-21 00:01:37 +08:00
ease_func_ = MakeEaseInOut(2.f);
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::ExpoIn:
ease_func_ = math::EaseExponentialIn;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::ExpoOut:
ease_func_ = math::EaseExponentialOut;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::ExpoInOut:
ease_func_ = math::EaseExponentialInOut;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::BounceIn:
ease_func_ = math::EaseBounceIn;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::BounceOut:
ease_func_ = math::EaseBounceOut;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::BounceInOut:
ease_func_ = math::EaseBounceInOut;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::ElasticIn:
2018-11-21 00:01:37 +08:00
ease_func_ = MakeEaseElasticIn(0.3f);
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::ElasticOut:
2018-11-21 00:01:37 +08:00
ease_func_ = MakeEaseElasticOut(0.3f);
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::ElasticInOut:
2018-11-21 00:01:37 +08:00
ease_func_ = MakeEaseElasticInOut(0.3f);
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::SineIn:
ease_func_ = math::EaseSineIn;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::SineOut:
ease_func_ = math::EaseSineOut;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::SineInOut:
ease_func_ = math::EaseSineInOut;
break;
2018-11-21 01:04:34 +08:00
case EaseFunc::BackIn:
ease_func_ = math::EaseBackIn;
break;
case EaseFunc::BackOut:
ease_func_ = math::EaseBackOut;
break;
case EaseFunc::BackInOut:
ease_func_ = math::EaseBackInOut;
break;
case EaseFunc::QuadIn:
ease_func_ = math::EaseQuadIn;
break;
case EaseFunc::QuadOut:
ease_func_ = math::EaseQuadOut;
break;
case EaseFunc::QuadInOut:
ease_func_ = math::EaseQuadInOut;
break;
case EaseFunc::CubicIn:
ease_func_ = math::EaseCubicIn;
break;
case EaseFunc::CubicOut:
ease_func_ = math::EaseCubicOut;
break;
case EaseFunc::CubicInOut:
ease_func_ = math::EaseCubicInOut;
break;
case EaseFunc::QuartIn:
ease_func_ = math::EaseQuartIn;
break;
case EaseFunc::QuartOut:
ease_func_ = math::EaseQuartOut;
break;
case EaseFunc::QuartInOut:
ease_func_ = math::EaseQuartInOut;
break;
case EaseFunc::QuintIn:
ease_func_ = math::EaseQuintIn;
break;
case EaseFunc::QuintOut:
ease_func_ = math::EaseQuintOut;
break;
case EaseFunc::QuintInOut:
ease_func_ = math::EaseQuintInOut;
break;
default:
break;
}
}
2018-11-21 00:01:37 +08:00
void Tween::SetEaseFunction(EaseFunction func)
{
ease_func_ = func;
ease_type_ = EaseFunc(-1);
}
void Tween::Reset()
{
Action::Reset();
elapsed_ = Duration{};
}
Duration const & Tween::GetDuration() const
{
return duration_;
}
void Tween::Init(Node* target)
{
Action::Init(target);
}
void Tween::Update(Node* target, Duration const& dt)
{
Action::Update(target, dt);
float step;
if (duration_.IsZero())
{
step = 1.f;
}
else
{
elapsed_ += dt;
step = std::min(elapsed_ / duration_, 1.f);
}
if ((1.f - step) <= FLT_EPSILON)
{
this->Stop();
}
UpdateStep(target, ease_func_(step));
}
void Tween::SetDuration(Duration const & duration)
{
duration_ = duration;
}
//-------------------------------------------------------
// Move Action
//-------------------------------------------------------
MoveBy::MoveBy(Duration const& duration, Point const& vector, EaseFunc func)
: Tween(duration, func)
{
delta_pos_ = vector;
}
void MoveBy::Init(Node* target)
{
Tween::Init(target);
if (target)
{
prev_pos_ = start_pos_ = target->GetPosition();
}
}
void MoveBy::UpdateStep(Node* target, float step)
{
if (target)
{
2018-11-20 01:20:06 +08:00
Point diff = target->GetPosition() - prev_pos_;
start_pos_ = start_pos_ + diff;
Point new_pos = start_pos_ + (delta_pos_ * step);
2018-11-20 01:20:06 +08:00
target->SetPosition(new_pos);
2018-11-20 01:20:06 +08:00
prev_pos_ = new_pos;
}
}
ActionPtr MoveBy::Clone() const
{
return new (std::nothrow) MoveBy(duration_, delta_pos_, ease_type_);
}
ActionPtr MoveBy::Reverse() const
{
return new (std::nothrow) MoveBy(duration_, -delta_pos_, ease_type_);
}
MoveTo::MoveTo(Duration const& duration, Point const& pos, EaseFunc func)
: MoveBy(duration, Point(), func)
{
end_pos_ = pos;
}
ActionPtr MoveTo::Clone() const
{
return new (std::nothrow) MoveTo(duration_, end_pos_, ease_type_);
}
void MoveTo::Init(Node* target)
{
MoveBy::Init(target);
delta_pos_ = end_pos_ - start_pos_;
}
//-------------------------------------------------------
// Jump Action
//-------------------------------------------------------
JumpBy::JumpBy(Duration const& duration, Point const& vec, float height, int jumps, EaseFunc func)
: Tween(duration, func)
, delta_pos_(vec)
, height_(height)
, jumps_(jumps)
{
}
ActionPtr JumpBy::Clone() const
{
return new (std::nothrow) JumpBy(duration_, delta_pos_, height_, jumps_, ease_type_);
}
ActionPtr JumpBy::Reverse() const
{
return new (std::nothrow) JumpBy(duration_, -delta_pos_, height_, jumps_, ease_type_);
}
void JumpBy::Init(Node* target)
{
Tween::Init(target);
if (target)
{
prev_pos_ = start_pos_ = target->GetPosition();
}
}
void JumpBy::UpdateStep(Node* target, float step)
{
if (target)
{
float frac = fmod(step * jumps_, 1.f);
float x = delta_pos_.x * step;
float y = height_ * 4 * frac * (1 - frac);
y += delta_pos_.y * step;
2018-11-20 01:20:06 +08:00
Point diff = target->GetPosition() - prev_pos_;
start_pos_ = diff + start_pos_;
2018-11-20 01:20:06 +08:00
Point new_pos = start_pos_ + Point(x, y);
target->SetPosition(new_pos);
2018-11-20 01:20:06 +08:00
prev_pos_ = new_pos;
}
}
JumpTo::JumpTo(Duration const& duration, Point const& pos, float height, int jumps, EaseFunc func)
: JumpBy(duration, Point(), height, jumps, func)
, end_pos_(pos)
{
}
ActionPtr JumpTo::Clone() const
{
return new (std::nothrow) JumpTo(duration_, end_pos_, height_, jumps_, ease_type_);
}
void JumpTo::Init(Node* target)
{
JumpBy::Init(target);
delta_pos_ = end_pos_ - start_pos_;
}
//-------------------------------------------------------
// Scale Action
//-------------------------------------------------------
ScaleBy::ScaleBy(Duration const& duration, float scale, EaseFunc func)
: Tween(duration, func)
{
delta_x_ = scale;
delta_y_ = scale;
}
ScaleBy::ScaleBy(Duration const& duration, float scale_x, float scale_y, EaseFunc func)
: Tween(duration, func)
{
delta_x_ = scale_x;
delta_y_ = scale_y;
}
void ScaleBy::Init(Node* target)
{
Tween::Init(target);
if (target)
{
start_scale_x_ = target->GetScaleX();
start_scale_y_ = target->GetScaleY();
}
}
void ScaleBy::UpdateStep(Node* target, float step)
{
if (target)
{
target->SetScale(start_scale_x_ + delta_x_ * step, start_scale_y_ + delta_y_ * step);
}
}
ActionPtr ScaleBy::Clone() const
{
return new (std::nothrow) ScaleBy(duration_, delta_x_, delta_y_, ease_type_);
}
ActionPtr ScaleBy::Reverse() const
{
return new (std::nothrow) ScaleBy(duration_, -delta_x_, -delta_y_, ease_type_);
}
ScaleTo::ScaleTo(Duration const& duration, float scale, EaseFunc func)
: ScaleBy(duration, 0, 0, func)
{
end_scale_x_ = scale;
end_scale_y_ = scale;
}
ScaleTo::ScaleTo(Duration const& duration, float scale_x, float scale_y, EaseFunc func)
: ScaleBy(duration, 0, 0, func)
{
end_scale_x_ = scale_x;
end_scale_y_ = scale_y;
}
ActionPtr ScaleTo::Clone() const
{
return new (std::nothrow) ScaleTo(duration_, end_scale_x_, end_scale_y_, ease_type_);
}
void ScaleTo::Init(Node* target)
{
ScaleBy::Init(target);
delta_x_ = end_scale_x_ - start_scale_x_;
delta_y_ = end_scale_y_ - start_scale_y_;
}
//-------------------------------------------------------
// Opacity Action
//-------------------------------------------------------
OpacityBy::OpacityBy(Duration const& duration, float opacity, EaseFunc func)
: Tween(duration, func)
{
delta_val_ = opacity;
}
void OpacityBy::Init(Node* target)
{
Tween::Init(target);
if (target)
{
start_val_ = target->GetOpacity();
}
}
void OpacityBy::UpdateStep(Node* target, float step)
{
if (target)
{
target->SetOpacity(start_val_ + delta_val_ * step);
}
}
ActionPtr OpacityBy::Clone() const
{
return new (std::nothrow) OpacityBy(duration_, delta_val_, ease_type_);
}
ActionPtr OpacityBy::Reverse() const
{
return new (std::nothrow) OpacityBy(duration_, -delta_val_, ease_type_);
}
OpacityTo::OpacityTo(Duration const& duration, float opacity, EaseFunc func)
: OpacityBy(duration, 0, func)
{
end_val_ = opacity;
}
ActionPtr OpacityTo::Clone() const
{
return new (std::nothrow) OpacityTo(duration_, end_val_, ease_type_);
}
void OpacityTo::Init(Node* target)
{
OpacityBy::Init(target);
delta_val_ = end_val_ - start_val_;
}
FadeIn::FadeIn(Duration const& duration, EaseFunc func)
: OpacityTo(duration, 1, func)
{
}
FadeOut::FadeOut(Duration const& duration, EaseFunc func)
: OpacityTo(duration, 0, func)
{
}
//-------------------------------------------------------
// Rotate Action
//-------------------------------------------------------
RotateBy::RotateBy(Duration const& duration, float rotation, EaseFunc func)
: Tween(duration, func)
, delta_val_(rotation)
{
}
void RotateBy::Init(Node* target)
{
Tween::Init(target);
if (target)
{
start_val_ = target->GetRotation();
}
}
void RotateBy::UpdateStep(Node* target, float step)
{
if (target)
{
target->SetRotation(start_val_ + delta_val_ * step);
}
}
ActionPtr RotateBy::Clone() const
{
return new (std::nothrow) RotateBy(duration_, delta_val_, ease_type_);
}
ActionPtr RotateBy::Reverse() const
{
return new (std::nothrow) RotateBy(duration_, -delta_val_, ease_type_);
}
RotateTo::RotateTo(Duration const& duration, float rotation, EaseFunc func)
: RotateBy(duration, 0, func)
{
end_val_ = rotation;
}
ActionPtr RotateTo::Clone() const
{
return new (std::nothrow) RotateTo(duration_, end_val_, ease_type_);
}
void RotateTo::Init(Node* target)
{
RotateBy::Init(target);
delta_val_ = end_val_ - start_val_;
}
2018-11-20 13:48:49 +08:00
//-------------------------------------------------------
// PathAction
//-------------------------------------------------------
PathAction::PathAction(Duration const & duration, GeometryPtr const& geo, bool rotating, float start, float end, EaseFunc func)
: Tween(duration, func)
2018-11-20 13:48:49 +08:00
, start_(start)
, end_(end)
, geo_(geo)
, rotating_(rotating)
{
}
ActionPtr PathAction::Clone() const
2018-11-20 13:48:49 +08:00
{
return new PathAction(duration_, geo_, rotating_, start_, end_, ease_type_);
2018-11-20 13:48:49 +08:00
}
ActionPtr PathAction::Reverse() const
2018-11-20 13:48:49 +08:00
{
return new PathAction(duration_, geo_, rotating_, end_, start_, ease_type_);
2018-11-20 13:48:49 +08:00
}
void PathAction::Init(Node * target)
{
Tween::Init(target);
if (target)
{
start_pos_ = target->GetPosition();
}
}
void PathAction::UpdateStep(Node* target, float step)
2018-11-20 13:48:49 +08:00
{
if (target)
{
float length = geo_->GetLength() * std::min(std::max((end_ - start_) * step + start_, 0.f), 1.f);
2018-11-20 13:48:49 +08:00
Point point, tangent;
if (geo_->ComputePointAt(length, &point, &tangent))
{
target->SetPosition(start_pos_ + point);
2018-11-20 13:48:49 +08:00
if (rotating_)
{
float ac = math::Acos(tangent.x);
float rotation = (tangent.y < 0.f) ? 360.f - ac : ac;
target->SetRotation(rotation);
}
}
}
}
}