205 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			205 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\e2dtool.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | std::map<size_t, e2d::Music*> e2d::Player::musics_; | ||
|  | 
 | ||
|  | e2d::Player::Player() | ||
|  | 	: volume_(1.f) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Player::~Player() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | bool e2d::Player::Load(const String & file_path) | ||
|  | { | ||
|  | 	if (file_path.IsEmpty()) | ||
|  | 		return false; | ||
|  | 
 | ||
|  | 	Music * music = new (std::nothrow) Music(); | ||
|  | 
 | ||
|  | 	if (music) | ||
|  | 	{ | ||
|  | 		if (music->Load(file_path)) | ||
|  | 		{ | ||
|  | 			music->SetVolume(volume_); | ||
|  | 			musics_.insert(std::make_pair(file_path.GetHash(), music)); | ||
|  | 			return true; | ||
|  | 		} | ||
|  | 		else | ||
|  | 		{ | ||
|  | 			delete music; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | bool e2d::Player::Play(const String & file_path, int loop_count) | ||
|  | { | ||
|  | 	if (file_path.IsEmpty()) | ||
|  | 		return false; | ||
|  | 
 | ||
|  | 	if (Load(file_path)) | ||
|  | 	{ | ||
|  | 		auto music = musics_[file_path.GetHash()]; | ||
|  | 		if (music->Play(loop_count)) | ||
|  | 		{ | ||
|  | 			return true; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::Pause(const String & file_path) | ||
|  | { | ||
|  | 	if (file_path.IsEmpty()) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	size_t hash = file_path.GetHash(); | ||
|  | 	if (musics_.end() != musics_.find(hash)) | ||
|  | 		musics_[hash]->Pause(); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::Resume(const String & file_path) | ||
|  | { | ||
|  | 	if (file_path.IsEmpty()) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	size_t hash = file_path.GetHash(); | ||
|  | 	if (musics_.end() != musics_.find(hash)) | ||
|  | 		musics_[hash]->Resume(); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::Stop(const String & file_path) | ||
|  | { | ||
|  | 	if (file_path.IsEmpty()) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	size_t hash = file_path.GetHash(); | ||
|  | 	if (musics_.end() != musics_.find(hash)) | ||
|  | 		musics_[hash]->Stop(); | ||
|  | } | ||
|  | 
 | ||
|  | bool e2d::Player::IsPlaying(const String & file_path) | ||
|  | { | ||
|  | 	if (file_path.IsEmpty()) | ||
|  | 		return false; | ||
|  | 
 | ||
|  | 	size_t hash = file_path.GetHash(); | ||
|  | 	if (musics_.end() != musics_.find(hash)) | ||
|  | 		return musics_[hash]->IsPlaying(); | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | bool e2d::Player::Load(const Resource& res) | ||
|  | { | ||
|  | 	if (musics_.end() != musics_.find(res.id)) | ||
|  | 		return true; | ||
|  | 
 | ||
|  | 	Music * music = new (std::nothrow) Music(); | ||
|  | 
 | ||
|  | 	if (music) | ||
|  | 	{ | ||
|  | 		if (music->Load(res)) | ||
|  | 		{ | ||
|  | 			music->SetVolume(volume_); | ||
|  | 			musics_.insert(std::make_pair(res.id, music)); | ||
|  | 			return true; | ||
|  | 		} | ||
|  | 		else | ||
|  | 		{ | ||
|  | 			delete music; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | bool e2d::Player::Play(const Resource& res, int loop_count) | ||
|  | { | ||
|  | 	if (Load(res)) | ||
|  | 	{ | ||
|  | 		auto music = musics_[res.id]; | ||
|  | 		if (music->Play(loop_count)) | ||
|  | 		{ | ||
|  | 			return true; | ||
|  | 		} | ||
|  | 	} | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::Pause(const Resource& res) | ||
|  | { | ||
|  | 	if (musics_.end() != musics_.find(res.id)) | ||
|  | 		musics_[res.id]->Pause(); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::Resume(const Resource& res) | ||
|  | { | ||
|  | 	if (musics_.end() != musics_.find(res.id)) | ||
|  | 		musics_[res.id]->Resume(); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::Stop(const Resource& res) | ||
|  | { | ||
|  | 	if (musics_.end() != musics_.find(res.id)) | ||
|  | 		musics_[res.id]->Stop(); | ||
|  | } | ||
|  | 
 | ||
|  | bool e2d::Player::IsPlaying(const Resource& res) | ||
|  | { | ||
|  | 	if (musics_.end() != musics_.find(res.id)) | ||
|  | 		return musics_[res.id]->IsPlaying(); | ||
|  | 	return false; | ||
|  | } | ||
|  | 
 | ||
|  | float e2d::Player::GetVolume() | ||
|  | { | ||
|  | 	return volume_; | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::SetVolume(float volume) | ||
|  | { | ||
|  | 	volume_ = std::min(std::max(volume, -224.f), 224.f); | ||
|  | 	for (const auto& pair : musics_) | ||
|  | 	{ | ||
|  | 		pair.second->SetVolume(volume_); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::PauseAll() | ||
|  | { | ||
|  | 	for (const auto& pair : musics_) | ||
|  | 	{ | ||
|  | 		pair.second->Pause(); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::ResumeAll() | ||
|  | { | ||
|  | 	for (const auto& pair : musics_) | ||
|  | 	{ | ||
|  | 		pair.second->Resume(); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::StopAll() | ||
|  | { | ||
|  | 	for (const auto& pair : musics_) | ||
|  | 	{ | ||
|  | 		pair.second->Stop(); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Player::ClearCache() | ||
|  | { | ||
|  | 	if (musics_.empty()) | ||
|  | 		return; | ||
|  | 
 | ||
|  | 	for (const auto& pair : musics_) | ||
|  | 	{ | ||
|  | 		delete pair.second; | ||
|  | 	} | ||
|  | 	musics_.clear(); | ||
|  | } |